Test Way
185.207.214.98:35050Down, checked 2d agoMonitored since 15 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 2d agoFailing
- Capacity0% of 500 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Wipe rhythm8 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 100 max
- Wipe schedule
- not published
- Map
- Custom Map · 3750
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Pickle Rust EU MonthlyEU · no group limit · 50 on average48 / 100
- 2EU Hub 01EU · groups of 1000+ · 7 on average11 / 3300
- 3[LATAM] Vexoria | Vanilla Solo Duo Trio Quad 07/10SA · groups of 8+ · weekly · 3 on average0 / 100
- 4Bushwookies | Zombies | Raidables | SkillTree | Pvp | NoobFriengroups of 10+ · weekly · 3 on average3 / 420
- 5La Cueva Corp. | Eventosgroups of 8+ · 2 on average1 / 100
- 6My Untitled Rust Servergroups of 8+ · 2 on average0 / 50
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.
New worlds
2 days with a reset in the last 16 weeks-
4 Oct
Sun 19:17 UTC 0 on before
-
4 Oct
Sun 19:10 UTC 1 on before
-
4 Oct
Sun 18:16 UTC 1 on before
-
4 Oct
Sun 15:55 UTC 1 on before
-
4 Oct
Sun 15:07 UTC 1 on before
-
4 Oct
Sun 14:44 UTC 0 on before
-
2 Oct
Fri 13:34 UTC 0 on before
-
2 Oct
Fri 13:27 UTC peak 1 · lasted 2.1 days
- Address
- 185.207.214.98:35050
- Region
- –
- Max players
- 500
- Group limit
- 100 max
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
What each tag it publishes means. Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts100,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp500Max players Slots: 500.ts100Group limit The maximum team size is 100.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build The game build is 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
What is the rank of Test Way?
The seven-day player hours rank for Test Way is #9,056, in the top 38% of ranked servers.
How many players are on Test Way?
Test Way is not online now; the last time it was seen was 2 days 17 hours ago. In the past week, the average is 1 players and the peak is 1.
Rules and settings
Which map is active on Test Way?
Test Way uses a procedural map of size 3,750 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. The name given to the map is Custom Map.
What settings and rules apply on Test Way?
A gather rate is absent from the name Test Way. The server caps groups at 100 players. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe information
What wipe pattern does Test Way follow?
Every few hours a new world is made on Test Way. No wipe schedule is kept, and none of those resets is a wipe.
Tags and filters
How should you read the tags on Test Way?
gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts100 (Group limit): The maximum team size is 100; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Test Way publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Test Way appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that Test Way fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on Test Way?
Rust network protocol 2634 and build 166652 on Linux is what Test Way runs. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can Test Way be found?
For Test Way, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 185.207.214.98:35050 is its address.
What is the uptime and reliability of Test Way?
Test Way is offline at the moment; the last sighting was 2 days 17 hours ago. Uptime for the last full 7 days was 8%, meaning 14 of 168 hours. The date Best Rust Servers first observed it is 15 September 2026.
Join the server
What is the process to join Test Way?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 185.207.214.98:35050 in the console.
