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Best Rust Servers/zombie-test: players, wipe times and rank
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zombie-test

185.186.143.156:28015Up, checked 7m agoMonitored since 14 Oct 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #15,869 top 72%
Server fps 234 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 234 fps
    Passing
  • Fresh mapwiped 3d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 1500
moddedoxide

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  4. 4
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  5. 5
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  6. 6
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    55 / 700

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 14 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of zombie-test
Map
Procedural Map
Size
1500
Seed
4242
Open on RustMaps
Address
185.186.143.156:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
14 Oct 2026, 08:42 UTC
Hostname
–
First seen
14 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp10Max players The slot count is 10.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol The game protocol is 2634; your game must match to join.
cs167781Build The game build is 167781.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player data

What position does zombie-test hold?

The seven-day player hours rank for zombie-test is #15,869, in the top 72% of ranked servers.

What is the player count on zombie-test?

With 10 slots, zombie-test holds 0 players at present. The average player count over the last seven days is 0.

Map and rules

What map is used on zombie-test?

The map on zombie-test is procedural, size 1,500 with seed 4242, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on zombie-test?

The name of zombie-test carries no gather rate. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe information

On what schedule does zombie-test wipe?

Too few wipes from zombie-test are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 3 days 9 hours.

Server tags

What is the meaning of the tags on zombie-test?

The tags below come from zombie-test and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does zombie-test appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include zombie-test: Best modded Rust servers and Best Rust zombie servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server information

What Rust version does zombie-test run?

The Rust version on zombie-test is network protocol 2634 and build 167781, running on Linux. Steam updates your game to the same protocol required for joining.

What is the location of zombie-test?

For zombie-test, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 185.186.143.156:28015.

How smooth is zombie-test?

The 48-hour average was 232 fps, with 140 as the lowest point. The world contained up to 7,596 entities, such as buildings, deployables and other items. Memory peaked at 1,205 MB. What players experience as lag comes from low fps and a rising entity count.

What is the online status and reliability of zombie-test?

zombie-test is online at the moment. Based on the uptime it reports, the last restart was roughly 4 hours ago. In the last 2 full days, 48 of 48 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 14 October 2026.

Connection

What is the process to join zombie-test?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 185.186.143.156:28015 in the console.