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Best Rust Servers/Testing DO NOT ENTER: players, wipe times and rank
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Testing DO NOT ENTER

179.37.47.85:29015SADown, checked 16d agoMonitored since 21 Sep 2026

Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #14,002 ▼ 2726 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 16d ago
    Failing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 16d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 28d 16h
    Passing

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
monthly
Map
Procedural Map
vanillamoddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 61% of all ranked servers, top 73% in SA. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 28d 16h. The force wipe

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
179.37.47.85:29015
Region
SA
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
21 Sep 2026, 19:30 UTC
Hostname
–
First seen
21 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,^m,^v,SA,gmrust,cs164530,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, which is the game default.
v2633Protocol The game protocol is 2633; your game must match to join.
cs164530Build The game build is 164530.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Wipe schedule
^mMonthly A monthly wipe happens, together with Facepunch's force wipe.
Difficulty
^vVanilla Rates, kits and rules are as Facepunch ships them: no changes.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.
Region
SASouth America The server browser lists it under South America.

Flag meanings are Facepunch's.

Player count

Where does Testing DO NOT ENTER sit in the rankings?

With a rank of #208 across South America, Testing DO NOT ENTER stands at #14,002 for player hours in the last seven days, placing it in the top 61% of all ranked servers.

How many players are on Testing DO NOT ENTER?

Currently offline, Testing DO NOT ENTER was last seen 16 days 5 hours ago.

Settings and rules

What map is used on Testing DO NOT ENTER?

A procedural map runs on Testing DO NOT ENTER, produced by the game.

What are the settings and rules for Testing DO NOT ENTER?

No gather rate appears in the name of Testing DO NOT ENTER. Group size follows the game default of 8 players. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. Vanilla is how it labels itself: rates, kits and rules are as Facepunch ships them: no changes. The server has VAC, Valve's anti-cheat, active.

Wipe schedule

What wipe pattern does Testing DO NOT ENTER follow?

An estimate from the force wipe gives the next wipe for Testing DO NOT ENTER. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. 16 days 6 hours is the age of the current world. Its tags list a wipe schedule of once a month.

Tags and filters

What is the meaning of the tags on Testing DO NOT ENTER?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them: no changes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; SA (South America): The server browser lists it under South America are the tags Testing DO NOT ENTER publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold Testing DO NOT ENTER?

Included in these Best Rust Servers lists is Testing DO NOT ENTER: Best modded Rust servers. These filters bring it up on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

About the server

What Rust version does Testing DO NOT ENTER run?

The Rust version on Testing DO NOT ENTER is network protocol 2633 and build 164530, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can Testing DO NOT ENTER be found?

In South America, Testing DO NOT ENTER lists itself with its SA tag. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 179.37.47.85:29015.

What is the uptime and reliability of Testing DO NOT ENTER?

The server Testing DO NOT ENTER is currently offline, with its last appearance 16 days 5 hours ago. 0% uptime for the last 7 full days: 0 of 168 hours. Its earliest observation by Best Rust Servers was on 21 September 2026.

Connection

What are the steps to join Testing DO NOT ENTER?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 179.37.47.85:29015 in the console.