Rust Oxide Dev - Local
176.60.53.169:28115Up, checked 14m agoMonitored since 12 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 14m agoPassing
- Capacity50% of 2 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 5d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1ShockRust | Blue | NoLimitno group limit · 128 on average230 / 300
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 109 on average178 / 225
- 3SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 93 on average109 / 200
- 4МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on average91 / 100
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 79 on average18 / 1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 79 on average171 / 1000
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 176.60.53.169:28115
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 12:35 UTC
- Hostname
- –
- First seen
- 12 Oct 2026
Server tags
What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp2Max players The slot count is 2.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs167584Build Build: 167584.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Population
Where does Rust Oxide Dev - Local sit in the rankings?
The seven-day player hours rank for Rust Oxide Dev - Local is #11,933, in the top 53% of ranked servers.
What is the population of Rust Oxide Dev - Local?
With 2 slots, Rust Oxide Dev - Local holds 1 players at present. The average over seven days is 1 players, peaking at 1. Over the past 48 hours, the peak hour was 11:00 UTC, averaging 1 players.
Map and rules
Which map is active on Rust Oxide Dev - Local?
The game generates the procedural map for Rust Oxide Dev - Local.
What settings and rules apply on Rust Oxide Dev - Local?
No gather rate appears in the name of Rust Oxide Dev - Local. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Rust Oxide Dev - Local wipe?
Too few wipes from Rust Oxide Dev - Local are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 5 days 2 hours since the current world was made.
Server tags
What is the meaning of the tags on Rust Oxide Dev - Local?
gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust Oxide Dev - Local publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Rust Oxide Dev - Local appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Rust Oxide Dev - Local: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on Rust Oxide Dev - Local?
The Rust version on Rust Oxide Dev - Local is network protocol 2634 and build 167584, running on Windows. Steam updates your game to the same protocol required for joining.
Where can Rust Oxide Dev - Local be found?
There is no published region for Rust Oxide Dev - Local. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 176.60.53.169:28115.
How reliable is Rust Oxide Dev - Local and is it online?
Rust Oxide Dev - Local is online at the moment. Its earliest observation by Best Rust Servers was on 12 October 2026.
How to join
How do you connect to Rust Oxide Dev - Local?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 176.60.53.169:28115 in the console.