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Rust Oxide Dev - Local

176.60.48.184:28115Down, checked 4h agoMonitored since 7 Oct 2026

Join
Players now 1/2 50% full
7-day average 1 peak 1
Rank #11,348 top 49%
Server fps – no direct query answered
Seen, last 48 hours 12% 6 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 4h ago
    Failing
  • Capacity50% of 2 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 1d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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  2. 2
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  3. 3
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Players

AveragePeakWipe
00.250.50.75112:0016:0017:0018:0019:0021:00Wiped Wed 7 Oct, 12:11 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct9 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. 7 Oct
    Wed 12:35 UTC 1 on before · running
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
176.60.48.184:28115
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 12:35 UTC
Hostname
–
First seen
7 Oct 2026

Server tags

What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp2Max players 2 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol Your game must be on protocol 2634 to join.
cs167231Build This server runs game build 167231.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player count

Where does Rust Oxide Dev - Local sit in the rankings?

For player hours over seven days, Rust Oxide Dev - Local holds rank #11,348, in the top 49% of all ranked servers.

What is the population of Rust Oxide Dev - Local?

Rust Oxide Dev - Local is not online now; the last time it was seen was 4 hours ago. The average over seven days is 1 players, peaking at 1. The busiest time in the last 48 hours was 12:00 UTC, with an average of 1 players.

Rules and settings

Which map is active on Rust Oxide Dev - Local?

Rust Oxide Dev - Local runs a procedural map that the game generates.

What settings and rules apply on Rust Oxide Dev - Local?

A gather rate is absent from the name Rust Oxide Dev - Local. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe schedule

On what schedule does Rust Oxide Dev - Local wipe?

Too few wipes from Rust Oxide Dev - Local are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 37 hours is the age of the current world.

Server tags

What is the meaning of the tags on Rust Oxide Dev - Local?

gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust Oxide Dev - Local publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold Rust Oxide Dev - Local?

The Best Rust Servers lists that Rust Oxide Dev - Local fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

What Rust version does Rust Oxide Dev - Local run?

Rust network protocol 2634 and build 167231 on Windows is what Rust Oxide Dev - Local runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of Rust Oxide Dev - Local?

There is no published region for Rust Oxide Dev - Local. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 176.60.48.184:28115.

What is the online status and reliability of Rust Oxide Dev - Local?

The server Rust Oxide Dev - Local is currently offline, with its last appearance 4 hours ago. 21% uptime for the last 1 full day: 5 of 24 hours. Its earliest observation by Best Rust Servers was on 7 October 2026.

Connection

What is the process to join Rust Oxide Dev - Local?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 176.60.48.184:28115 in the console.