Rust Oxide Dev - Local
176.60.48.184:28115Down, checked 4h agoMonitored since 7 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 4h agoFailing
- Capacity50% of 2 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 1d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 239 on average35 / 300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 186 on average23 / 200
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 170 on average25 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 151 on average5 / 750
- 5ShockRust | Blue | NoLimitno group limit · 131 on average13 / 300
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 127 on average6 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
-
7 Oct
Wed 12:35 UTC 1 on before · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 176.60.48.184:28115
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 12:35 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp2Max players 2 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs167231Build This server runs game build 167231.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
Where does Rust Oxide Dev - Local sit in the rankings?
For player hours over seven days, Rust Oxide Dev - Local holds rank #11,348, in the top 49% of all ranked servers.
What is the population of Rust Oxide Dev - Local?
Rust Oxide Dev - Local is not online now; the last time it was seen was 4 hours ago. The average over seven days is 1 players, peaking at 1. The busiest time in the last 48 hours was 12:00 UTC, with an average of 1 players.
Rules and settings
Which map is active on Rust Oxide Dev - Local?
Rust Oxide Dev - Local runs a procedural map that the game generates.
What settings and rules apply on Rust Oxide Dev - Local?
A gather rate is absent from the name Rust Oxide Dev - Local. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe schedule
On what schedule does Rust Oxide Dev - Local wipe?
Too few wipes from Rust Oxide Dev - Local are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 37 hours is the age of the current world.
Server tags
What is the meaning of the tags on Rust Oxide Dev - Local?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167231 (Build): This server runs game build 167231; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust Oxide Dev - Local publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold Rust Oxide Dev - Local?
The Best Rust Servers lists that Rust Oxide Dev - Local fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server details
What Rust version does Rust Oxide Dev - Local run?
Rust network protocol 2634 and build 167231 on Windows is what Rust Oxide Dev - Local runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of Rust Oxide Dev - Local?
There is no published region for Rust Oxide Dev - Local. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 176.60.48.184:28115.
What is the online status and reliability of Rust Oxide Dev - Local?
The server Rust Oxide Dev - Local is currently offline, with its last appearance 4 hours ago. 21% uptime for the last 1 full day: 5 of 24 hours. Its earliest observation by Best Rust Servers was on 7 October 2026.
Connection
What is the process to join Rust Oxide Dev - Local?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 176.60.48.184:28115 in the console.