Potatotopia
176.57.174.150:29515Up, checked 10m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 52 fpsPassing
- Fresh mapwiped 7d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 179 on average55 / 200
- 2STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 151 on average73 / 300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 142 on average104 / 1000
- 4ShockRust | Blue | NoLimitno group limit · 130 on average85 / 300
- 5666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 123 on average21 / 750
- 6RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10EU · groups of 16+ · weekly · 113 on average105 / 225
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
2 Oct
Fri 03:19 UTC peak 0 · running
- Address
- 176.57.174.150:29515
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 03:19 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z.
gmvanillaGame mode This is vanilla survival.mp50Max players 50 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs167398Build This server runs game build 167398.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
Where does Potatotopia sit in the rankings?
For player hours over seven days, Potatotopia holds rank #15,895, in the top 70% of all ranked servers.
What is the population of Potatotopia?
With 50 slots, Potatotopia holds 0 players at present. Averaged across the last seven days, the player count is 0.
Map and rules
Which map is active on Potatotopia?
A procedural map of size 3,000 with seed 2147483647 runs on Potatotopia, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for Potatotopia?
A gather rate is absent from the name Potatotopia. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, inactive.
Wipe details
What can you expect from wipe day on Potatotopia?
On average, the peak across recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in.
What wipe pattern does Potatotopia follow?
Too few wipes from Potatotopia are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 7 days 8 hours is the age of the current world.
Tags and filters
What is the meaning of the tags on Potatotopia?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Potatotopia publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Potatotopia appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Potatotopia: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the Rust version on Potatotopia?
The Rust version on Potatotopia is network protocol 2634 and build 167398, running on Windows. Steam updates your game to the same protocol required for joining.
Where can Potatotopia be found?
For Potatotopia, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 176.57.174.150:29515.
How smooth is Potatotopia?
Average server fps over the past 48 hours was 51, and it never dropped below 6. A maximum of 50,036 entities were present, comprising buildings, deployables and all else. Memory use reached 1,615 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of Potatotopia?
Potatotopia is online at the moment. Based on the uptime it reports, the last restart was roughly 39 minutes ago. Uptime for the last full 7 days was 97%, meaning 163 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.
Connection
How do you connect to Potatotopia?
Enter client.connect 176.57.174.150:29515 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
