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Best Rust Servers/Potatotopia: players, wipe times and rank
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Potatotopia

176.57.174.150:29515Up, checked 10m agoMonitored since 13 Sep 2026

Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #15,895 ▲ 644 this week
Server fps 52 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10m ago
    Passing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 52 fps
    Passing
  • Fresh mapwiped 7d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3000
moddedoxide

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Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 03:19 UTC peak 0 · running
Map of Potatotopia
Map
Procedural Map
Size
3000
Seed
2147483647
Open on RustMaps
Address
176.57.174.150:29515
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 03:19 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z.

Game
gmvanillaGame mode This is vanilla survival.
mp50Max players 50 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs167398Build This server runs game build 167398.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

Where does Potatotopia sit in the rankings?

For player hours over seven days, Potatotopia holds rank #15,895, in the top 70% of all ranked servers.

What is the population of Potatotopia?

With 50 slots, Potatotopia holds 0 players at present. Averaged across the last seven days, the player count is 0.

Map and rules

Which map is active on Potatotopia?

A procedural map of size 3,000 with seed 2147483647 runs on Potatotopia, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for Potatotopia?

A gather rate is absent from the name Potatotopia. The game's default applies: no more than 8 players per group. survival is the mode, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. The server has VAC, Valve's anti-cheat, inactive.

Wipe details

What can you expect from wipe day on Potatotopia?

On average, the peak across recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in.

What wipe pattern does Potatotopia follow?

Too few wipes from Potatotopia are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 7 days 8 hours is the age of the current world.

Tags and filters

What is the meaning of the tags on Potatotopia?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Potatotopia publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does Potatotopia appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is Potatotopia: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the Rust version on Potatotopia?

The Rust version on Potatotopia is network protocol 2634 and build 167398, running on Windows. Steam updates your game to the same protocol required for joining.

Where can Potatotopia be found?

For Potatotopia, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 176.57.174.150:29515.

How smooth is Potatotopia?

Average server fps over the past 48 hours was 51, and it never dropped below 6. A maximum of 50,036 entities were present, comprising buildings, deployables and all else. Memory use reached 1,615 MB. Low fps and a growing entity count are the sources of lag for players.

What is the online status and reliability of Potatotopia?

Potatotopia is online at the moment. Based on the uptime it reports, the last restart was roughly 39 minutes ago. Uptime for the last full 7 days was 97%, meaning 163 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Connection

How do you connect to Potatotopia?

Enter client.connect 176.57.174.150:29515 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.