Devblog 260 Local
176.52.78.213:28015Down, checked 11d agoMonitored since 26 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11d agoFailing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 11d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average60 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 173 on average54 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 157 on average148 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 134 on average57 / 700
- 5ShockRust | Blue | NoLimitno group limit · 130 on average93 / 300
- 6777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 129 on average65 / 550
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 176.52.78.213:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 26 Sep 2026, 13:42 UTC
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp50Max players Slots: 50.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol Your game must be on protocol 2633 to join.cs165217Build Build: 165217.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
What is the rank of Devblog 260 Local?
The seven-day player hours rank for Devblog 260 Local is #16,730, in the top 71% of ranked servers.
What is the population of Devblog 260 Local?
Currently offline, Devblog 260 Local was last seen 11 days 19 hours ago.
Rules and settings
Which map is active on Devblog 260 Local?
The game generates the procedural map for Devblog 260 Local.
What settings and rules apply on Devblog 260 Local?
The name of Devblog 260 Local carries no gather rate. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC by Valve is on.
Wipe schedule
What wipe pattern does Devblog 260 Local follow?
Devblog 260 Local's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 11 days 19 hours since the current world was made.
Tags and filters
What is the meaning of the tags on Devblog 260 Local?
These tags are published by Devblog 260 Local and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold Devblog 260 Local?
The Best Rust Servers lists that Devblog 260 Local fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the Rust version on Devblog 260 Local?
Rust network protocol 2633 and build 165217 on Windows is what Devblog 260 Local runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server Devblog 260 Local?
There is no published region for Devblog 260 Local. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 176.52.78.213:28015.
How reliable is Devblog 260 Local and is it online?
Devblog 260 Local is offline at the moment; the last sighting was 11 days 19 hours ago. Uptime for the last full 7 days was 0%, meaning 0 of 168 hours. Best Rust Servers recorded its first appearance on 26 September 2026.
Join the server
How do you connect to Devblog 260 Local?
Enter client.connect 176.52.78.213:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.