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Best Rust Servers/Deadman's Shore: players, wipe times and rank
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Deadman's Shore

174.90.53.108:28015Up, checked 9m agoMonitored since 29 Sep 2026

Join
Players now 0/150 0% full
7-day average 0 peak –
Rank #16,685 ▼ 9654 this week
Server fps 42 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity0% of 150 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 42 fps
    Passing
  • Fresh mapwiped 8d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 5800
moddedcarbon

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Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

025507510001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of Deadman's Shore
Map
Procedural Map
Size
5800
Seed
1174934360
Open on RustMaps
Address
174.90.53.108:28015
Region
–
Max players
150
Group limit
8, the default
Wipe schedule
–
Last wipe
29 Sep 2026, 21:52 UTC
Hostname
–
First seen
29 Sep 2026

Server tags

What each tag it publishes means. Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y.

Game
gmrustGame mode Survival in the standard Rust style.
mp150Max players The slot count is 150.
ts8Group limit The game default applies: teams are limited to 8 players.
v2633Protocol To join, your game needs to run protocol 2633.
cs165217Build Build: 165217.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code No region code is set.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Population

What is the rank of Deadman's Shore?

The seven-day player hours rank for Deadman's Shore is #16,685, in the top 70% of ranked servers.

How many players are on Deadman's Shore?

At the moment, 0 of 150 slots on Deadman's Shore are filled. The average player count over the last seven days is 0.

Rules and settings

Which map is active on Deadman's Shore?

The map on Deadman's Shore is procedural, size 5,800 with seed 1174934360, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on Deadman's Shore?

The name of Deadman's Shore carries no gather rate. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe information

What wipe pattern does Deadman's Shore follow?

The record holds too few wipes from Deadman's Shore to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. 8 days 2 hours is the age of the current world.

Server tags

How should you read the tags on Deadman's Shore?

The tags below come from Deadman's Shore and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): The slot count is 150; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold Deadman's Shore?

These Best Rust Servers lists include Deadman's Shore: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What is the Rust version on Deadman's Shore?

Rust network protocol 2633 and build 165217 on Windows is what Deadman's Shore runs. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can Deadman's Shore be found?

There is no published region for Deadman's Shore. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 174.90.53.108:28015.

How smooth is Deadman's Shore?

In the last 48 hours, the server averaged 62 fps, with a minimum of 26. The entity count reached 184,775, including buildings, deployables and all other world objects. Memory peaked at 12,701 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of Deadman's Shore?

The server Deadman's Shore is currently online. Based on the uptime it reports, the last restart was roughly 7 days 9 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 29 September 2026.

How to join

What is the process to join Deadman's Shore?

Enter client.connect 174.90.53.108:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.