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Best Rust Servers/Always Small Maps 2x: players, wipe times and rank
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Always Small Maps 2x

173.90.239.20:28015Up, checked 10m agoMonitored since 18 Sep 2026

Join
Players now 0/100 0% full
7-day average 0 peak 2
Rank #6,108 ▲ 449 this week
Server fps 240 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10m ago
    Passing
  • Capacity0% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 240 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3000
2x moddedcarbon

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Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

4 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
3
players, last three wipes
crowd held
50%
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 21:14 UTC · force wipe peak 2 · running
  2. 25 Sep
    Fri 23:39 UTC peak 3 · lasted 5.9 days
  3. 25 Sep
    Fri 16:11 UTC peak 3 · lasted 0.3 days
  4. 24 Sep
    Thu 16:44 UTC peak 1 · lasted 1 days
  5. 24 Sep
    Thu 08:50 UTC peak 1 · lasted 0.3 days
  6. 19 Sep
    Sat 22:11 UTC peak 1 · lasted 4.4 days
Map of Always Small Maps 2x
Map
Procedural Map
Size
3000
Seed
1305954996
Open on RustMaps
Address
173.90.239.20:28015
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 21:14 UTC
Hostname
–
First seen
18 Sep 2026
In its own words
We get it! Sometimes the maps are just to large! We always try to use maps no larger than 3500 This map is 3250 in size Smooth servers with anti cheat tools installed Relax and have fun!! 2X Extra Scrap My mini commands / mymini /fmini /nomini

Server tags

What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y.

Game
gmrustGame mode Survival in the standard Rust style.
mp100Max players The slot count is 100.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build The game build is 166652.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^zModded This server is listed as Modded, with plugins or settings that change the game.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Population

What is the rank of Always Small Maps 2x?

For player hours over seven days, Always Small Maps 2x holds rank #6,108, in the top 26% of all ranked servers.

How many players are on Always Small Maps 2x?

With 100 slots, Always Small Maps 2x holds 0 players at present. The average over seven days is 0 players, peaking at 2. Over the past 48 hours, the peak hour was 21:00 UTC, averaging 1 players.

Settings and rules

Which map is active on Always Small Maps 2x?

Always Small Maps 2x uses a procedural map of size 3,000 with seed 1305954996, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on Always Small Maps 2x?

2x gather applies here, taken from the server name Always Small Maps 2x. The game's default applies: no more than 8 players per group. survival is the mode, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What happens on Always Small Maps 2x during wipe day?

The average busiest count over recent wipes was 3 players. 1 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd remained above half the peak in 50% of recent wipes. The fall below half arrived by day 2 in the remaining wipes.

What wipe pattern does Always Small Maps 2x follow?

No next wipe can be predicted: Always Small Maps 2x wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 6 days 1 hours since the current world was made.

Tags and filters

How should you read the tags on Always Small Maps 2x?

The tags below come from Always Small Maps 2x and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; ^y (Carbon): The plugin framework Carbon is installed. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does Always Small Maps 2x appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is Always Small Maps 2x: 2x Rust servers and Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Server information

What is the Rust version on Always Small Maps 2x?

Rust network protocol 2634 and build 166652 on Windows is what Always Small Maps 2x runs. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can Always Small Maps 2x be found?

There is no published region for Always Small Maps 2x. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 173.90.239.20:28015.

What is the performance like on Always Small Maps 2x?

Average server fps over the past 48 hours was 238, and it never dropped below 229. The world contained up to 45,104 entities, such as buildings, deployables and other items. The highest memory usage was 2,132 MB. What players experience as lag comes from low fps and a rising entity count.

What is the online status and reliability of Always Small Maps 2x?

The server Always Small Maps 2x is currently online. Based on the uptime it reports, the last restart was roughly 31 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. Its earliest observation by Best Rust Servers was on 18 September 2026.

Join the server

What is the process to join Always Small Maps 2x?

Enter client.connect 173.90.239.20:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.