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Wait...What? |Raid Bases and QOL Mods

173.225.104.218:28080Up, checked 11m agoMonitored since 13 Sep 2026

Join
Players now 1/50 2% full
7-day average 2 peak 9
Rank #2,731 ▲ 1154 this week
Server fps 56 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity2% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 56 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 27d 21h
    Passing

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4050
moddedoxide

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Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Performance

025507510022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 27d 21h. The force wipe · high confidence

wipe-day peak
9
players, last three wipes

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 21:46 UTC · force wipe peak 9 · running
Map of Wait...What? |Raid Bases and QOL Mods
Map
Procedural Map
Size
4050
Seed
1501002809
Open on RustMaps
Address
173.225.104.218:28080
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 21:46 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp50Max players Slots: 50.
ts8Group limit This is the game default: a maximum of 8 per team.
v2634Protocol To join, your game needs to run protocol 2634.
cs166494Build The game build is 166494.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Population

What position does Wait...What? |Raid Bases and QOL Mods hold?

For player hours over seven days, Wait...What? |Raid Bases and QOL Mods holds rank #2,731, in the top 12% of all ranked servers.

How many players are on Wait...What? |Raid Bases and QOL Mods?

With 50 slots, Wait...What? |Raid Bases and QOL Mods holds 1 players at present. The average over seven days is 2 players, peaking at 9. Over the past 48 hours, the peak hour was 02:00 UTC, averaging 2 players.

Settings and rules

What is the map on Wait...What? |Raid Bases and QOL Mods?

Wait...What? |Raid Bases and QOL Mods uses a procedural map of size 4,050 with seed 1501002809, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on Wait...What? |Raid Bases and QOL Mods?

No gather rate appears in the name of Wait...What? |Raid Bases and QOL Mods. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What happens on Wait...What? |Raid Bases and QOL Mods during wipe day?

On average, the peak across recent wipes was 9 players. The crowd on the latest wipe peaked 28 hours in.

What wipe pattern does Wait...What? |Raid Bases and QOL Mods follow?

One wipe a month comes to Wait...What? |Raid Bases and QOL Mods, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. 6 days 23 hours is the age of the current world.

Server tags

What is the meaning of the tags on Wait...What? |Raid Bases and QOL Mods?

The tags below come from Wait...What? |Raid Bases and QOL Mods and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold Wait...What? |Raid Bases and QOL Mods?

These Best Rust Servers lists include Wait...What? |Raid Bases and QOL Mods: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server information

What Rust version does Wait...What? |Raid Bases and QOL Mods run?

The Rust version on Wait...What? |Raid Bases and QOL Mods is network protocol 2634 and build 166494, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Where can Wait...What? |Raid Bases and QOL Mods be found?

There is no published region for Wait...What? |Raid Bases and QOL Mods. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 173.225.104.218:28080 is its address.

What is the performance like on Wait...What? |Raid Bases and QOL Mods?

The 48-hour average was 65 fps, with 6 as the lowest point. The entity count reached 115,072, including buildings, deployables and all other world objects. Memory use reached 3,953 MB. Low fps and a growing entity count are the sources of lag for players.

How reliable is Wait...What? |Raid Bases and QOL Mods and is it online?

The server Wait...What? |Raid Bases and QOL Mods is currently online. The uptime figure suggests it restarted about 12 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Connection

What are the steps to join Wait...What? |Raid Bases and QOL Mods?

Enter client.connect 173.225.104.218:28080 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.