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Bonehead's Procedural Server

173.183.122.190:28015Down, checked 6d agoMonitored since 2 Oct 2026

Join
Players now 1/20 5% full
7-day average 1 peak 1
Rank #12,462 top 53%
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 6d ago
    Failing
  • Capacity5% of 20 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 6d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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  3. 3
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  4. 4
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  5. 5
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  6. 6
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct4 Oct6 Oct7 Oct8 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
173.183.122.190:28015
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 04:55 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

What each tag it publishes means. Published as mp20,ptrak,$r?,v2634,gmrust,cs166569,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp20Max players The slot count is 20.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166569Build The game build is 166569.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player count

What is the rank of Bonehead's Procedural Server?

For player hours over seven days, Bonehead's Procedural Server holds rank #12,462, in the top 53% of all ranked servers.

How many players are on Bonehead's Procedural Server?

The server Bonehead's Procedural Server is offline at the moment, with its last sighting 6 days 8 hours ago. The average over seven days is 1 players, peaking at 1.

Rules and settings

What map is used on Bonehead's Procedural Server?

Bonehead's Procedural Server runs a procedural map that the game generates.

What are the settings and rules for Bonehead's Procedural Server?

No gather rate appears in the name of Bonehead's Procedural Server. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe details

When does Bonehead's Procedural Server wipe?

The record holds too few wipes from Bonehead's Procedural Server to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 6 days 9 hours since the current world was made.

Server tags

How should you read the tags on Bonehead's Procedural Server?

These tags are published by Bonehead's Procedural Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166569 (Build): The game build is 166569; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold Bonehead's Procedural Server?

The Best Rust Servers lists that Bonehead's Procedural Server fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the Rust version on Bonehead's Procedural Server?

Rust network protocol 2634 and build 166569 on Windows is what Bonehead's Procedural Server runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of Bonehead's Procedural Server?

There is no published region for Bonehead's Procedural Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 173.183.122.190:28015.

What is the uptime and reliability of Bonehead's Procedural Server?

The server Bonehead's Procedural Server is currently offline, with its last appearance 6 days 8 hours ago. In the last 5 full days, 0 of 120 hours were online, an uptime of 0%. The date Best Rust Servers first observed it is 2 October 2026.

How to join

What is the process to join Bonehead's Procedural Server?

Enter client.connect 173.183.122.190:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.