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HyperNode | Rust Development Server

172.96.160.200:7730Down, checked 3d agoMonitored since 13 Sep 2026

Website Join
Players now 0/40 0% full
7-day average 0 peak –
Rank #16,330 ▼ 219 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 3d ago
    Failing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 31d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
10 max
Wipe schedule
not published
Map
Procedural Map · 3500
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 30 Sep
    Wed 14:50 UTC peak 0 · running
Map of HyperNode | Rust Development Server
Map
Procedural Map
Size
3500
Seed
123456789
Open on RustMaps
Address
172.96.160.200:7730
Region
–
Max players
40
Group limit
10 max
Wipe schedule
–
Last wipe
7 Sep 2026, 01:00 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts10,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp40Max players 40 player slots.
ts10Group limit Each team can have at most 10 players.
v2633Protocol To join, your game needs to run protocol 2633.
cs165217Build This server runs game build 165217.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player count

Where does HyperNode | Rust Development Server sit in the rankings?

The seven-day player hours rank for HyperNode | Rust Development Server is #16,330, in the top 69% of ranked servers.

How many players are on HyperNode | Rust Development Server?

Currently offline, HyperNode | Rust Development Server was last seen 3 days 1 hours ago. The average player count over the last seven days is 0.

Settings and rules

What map is used on HyperNode | Rust Development Server?

A procedural map of size 3,500 with seed 123456789 runs on HyperNode | Rust Development Server, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on HyperNode | Rust Development Server?

A gather rate is absent from the name HyperNode | Rust Development Server. No more than 10 players can be in a group. survival is the mode, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe schedule

What happens on HyperNode | Rust Development Server during wipe day?

The average busiest count over recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in.

When does HyperNode | Rust Development Server wipe?

The record holds too few wipes from HyperNode | Rust Development Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 31 days 15 hours since the current world was made.

Server tags

What is the meaning of the tags on HyperNode | Rust Development Server?

The tags below come from HyperNode | Rust Development Server and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 player slots; ts10 (Group limit): Each team can have at most 10 players; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold HyperNode | Rust Development Server?

Included in these Best Rust Servers lists is HyperNode | Rust Development Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

What is the Rust version on HyperNode | Rust Development Server?

The Rust version on HyperNode | Rust Development Server is network protocol 2633 and build 165217, running on Linux. Steam updates your game to the same protocol required for joining.

What is the location of the server HyperNode | Rust Development Server?

No region is published by HyperNode | Rust Development Server. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 172.96.160.200:7730.

What is the online status and reliability of HyperNode | Rust Development Server?

The server HyperNode | Rust Development Server is currently offline, with its last appearance 3 days 1 hours ago. Uptime for the last full 7 days was 66%, meaning 111 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

Join the server

How do you connect to HyperNode | Rust Development Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 172.96.160.200:7730 in the console. https://hypernode.gg/ is its website.