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A Shockbyte Rust Server

172.240.87.58:28015Up, checked 15m agoMonitored since 8 Oct 2026

Join
Players now 0/125 0% full
7-day average 0 peak 1
Rank #11,220 top 49%
Server fps 137 last direct query
Seen, last 48 hours 33% 16 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 15m ago
    Passing
  • Capacity0% of 125 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 137 fps
    Passing
  • Fresh mapwiped 21h ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4500
moddedoxide

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  2. 2
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  3. 3
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Players

AveragePeak
00.250.50.75102:0005:0008:0011:0020:0023:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020002:0005:0008:0011:0020:0023:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. 8 Oct
    Thu 03:28 UTC 1 on before · running
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
4500
Seed
844684
Open on RustMaps
Address
172.240.87.58:28015
Region
–
Max players
125
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 03:28 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

What each tag it publishes means. Published as mp125,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp125Max players Slots: 125.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol To join, your game needs to run protocol 2634.
cs167058Build This server runs game build 167058.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code is not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Population

What position does A Shockbyte Rust Server hold?

For player hours over seven days, A Shockbyte Rust Server holds rank #11,220, in the top 49% of all ranked servers.

What is the player count on A Shockbyte Rust Server?

At the moment, 0 of 125 slots on A Shockbyte Rust Server are filled. The average over seven days is 0 players, peaking at 1. The busiest time in the last 48 hours was 12:00 UTC, with an average of 1 players.

Map and rules

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 4,500 with seed 844684, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for A Shockbyte Rust Server?

A gather rate is absent from the name A Shockbyte Rust Server. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What wipe pattern does A Shockbyte Rust Server follow?

A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 21 hours is the age of the current world.

Server tags

What is the meaning of the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp125 (Max players): Slots: 125; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include A Shockbyte Rust Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

What Rust version does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167058 on Linux is what A Shockbyte Rust Server runs. Steam updates your game to the same protocol required for joining.

What is the location of A Shockbyte Rust Server?

For A Shockbyte Rust Server, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 172.240.87.58:28015 is its address.

How smooth is A Shockbyte Rust Server?

In the last 48 hours, the server averaged 144 fps, with a minimum of 117. The entity count reached 119,365, including buildings, deployables and all other world objects. Memory peaked at 3,476 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is online at the moment. It reports an uptime that puts the last restart at around 3 hours ago. Its earliest observation by Best Rust Servers was on 8 October 2026.

Join the server

What is the process to join A Shockbyte Rust Server?

Enter client.connect 172.240.87.58:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.