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A Shockbyte Rust Server

172.240.87.165:28015Up, checked 5m agoMonitored since 4 Oct 2026

Join
Players now 0/11 0% full
7-day average 0 peak 1
Rank #9,762 top 41%
Server fps 218 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 5m ago
    Passing
  • Capacity0% of 11 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 218 fps
    Passing
  • Fresh mapwiped 4d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3000
moddedoxide

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Players

AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct6 Oct7 Oct8 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3000
Seed
50000
Open on RustMaps
Address
172.240.87.165:28015
Region
–
Max players
11
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 01:50 UTC
Hostname
–
First seen
4 Oct 2026

Server tags

What each tag it publishes means. Published as mp11,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp11Max players 11 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build This server runs game build 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player count

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over seven days, A Shockbyte Rust Server holds rank #9,762, in the top 41% of all ranked servers.

How many players are on A Shockbyte Rust Server?

With 11 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average is 0 players, with a peak of 1.

Map and rules

What is the map on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. VAC by Valve is on.

Wipe information

What wipe pattern does A Shockbyte Rust Server follow?

Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 4 days 8 hours is the age of the current world.

Tags and filters

What is the meaning of the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp11 (Max players): 11 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?

The Best Rust Servers lists that A Shockbyte Rust Server fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server information

What is the Rust version on A Shockbyte Rust Server?

The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.240.87.165:28015.

How smooth is A Shockbyte Rust Server?

The 48-hour average was 223 fps, with 161 as the lowest point. The entity count reached 48,834, including buildings, deployables and all other world objects. Memory peaked at 2,310 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently online. The uptime figure suggests it restarted about 4 days 6 hours ago. 100% uptime for the last 3 full days: 72 of 72 hours. Best Rust Servers recorded its first appearance on 4 October 2026.

Join the server

How do you connect to A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 172.240.87.165:28015 in the console.