A Shockbyte Rust Server
172.240.87.165:28015Up, checked 5m agoMonitored since 4 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 5m agoPassing
- Capacity0% of 11 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 218 fpsPassing
- Fresh mapwiped 4d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average63 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 173 on average61 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 157 on average153 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 134 on average64 / 700
- 5ShockRust | Blue | NoLimitno group limit · 130 on average99 / 300
- 6777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 129 on average80 / 550
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 172.240.87.165:28015
- Region
- –
- Max players
- 11
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 01:50 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
What each tag it publishes means. Published as mp11,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp11Max players 11 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build This server runs game build 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
Where does A Shockbyte Rust Server sit in the rankings?
For player hours over seven days, A Shockbyte Rust Server holds rank #9,762, in the top 41% of all ranked servers.
How many players are on A Shockbyte Rust Server?
With 11 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average is 0 players, with a peak of 1.
Map and rules
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 3,000 with seed 50000, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. VAC by Valve is on.
Wipe information
What wipe pattern does A Shockbyte Rust Server follow?
Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 4 days 8 hours is the age of the current world.
Tags and filters
What is the meaning of the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp11 (Max players): 11 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?
The Best Rust Servers lists that A Shockbyte Rust Server fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on A Shockbyte Rust Server?
The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of A Shockbyte Rust Server?
There is no published region for A Shockbyte Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.240.87.165:28015.
How smooth is A Shockbyte Rust Server?
The 48-hour average was 223 fps, with 161 as the lowest point. The entity count reached 48,834, including buildings, deployables and all other world objects. Memory peaked at 2,310 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of A Shockbyte Rust Server?
The server A Shockbyte Rust Server is currently online. The uptime figure suggests it restarted about 4 days 6 hours ago. 100% uptime for the last 3 full days: 72 of 72 hours. Best Rust Servers recorded its first appearance on 4 October 2026.
Join the server
How do you connect to A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 172.240.87.165:28015 in the console.
