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Rust – Falling Kingdoms

172.240.87.139:25191Up, checked 12m agoMonitored since 14 Sep 2026

Join
Players now 0/40 0% full
7-day average 0 peak 2
Rank #14,559 ▼ 8442 this week
Server fps 2 last direct query
Seen, last 48 hours 25% 12 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 12m ago
    Passing
  • Capacity0% of 40 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 2 fps
    Warning
  • Fresh mapwiped 17h ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map · 3500
moddedoxide

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Players

AveragePeak
00.511.5214:0020:0022:0001:0003:0005:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040014:0020:0022:0001:0003:0005:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

3 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
10.9 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Mon 28 SepWed 16 Sep
00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 8 Oct
    Thu 13:55 UTC 0 on before · running
  2. 28 Sep
    Mon 17:20 UTC peak 1 · lasted 9.9 days
  3. 16 Sep
    Wed 18:09 UTC peak 3 · lasted 12 days
Map of Rust – Falling Kingdoms
Map
Custom Map
Size
3500
Seed
50000
Address
172.240.87.139:25191
Region
–
Max players
40
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 13:55 UTC
Hostname
–
First seen
14 Sep 2026

Server tags

What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp40Max players Slots: 40.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol The game protocol is 2634; your game must match to join.
cs167231Build Build: 167231.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

Where does Rust – Falling Kingdoms sit in the rankings?

The seven-day player hours rank for Rust – Falling Kingdoms is #14,559, in the top 63% of ranked servers.

What is the player count on Rust – Falling Kingdoms?

With 40 slots, Rust – Falling Kingdoms holds 0 players at present. The seven-day average is 0 players, with a peak of 2. Over the past 48 hours, the peak hour was 14:00 UTC, averaging 1 players.

Settings and rules

What map is used on Rust – Falling Kingdoms?

Rust – Falling Kingdoms uses a procedural map of size 3,500 with seed 50000, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page. You will see the map named Custom Map.

What are the settings and rules for Rust – Falling Kingdoms?

No gather rate appears in the name of Rust – Falling Kingdoms. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe details

What happens on Rust – Falling Kingdoms during wipe day?

The average busiest count over recent wipes was 2 players. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 3.

What wipe pattern does Rust – Falling Kingdoms follow?

The wipe times of Rust – Falling Kingdoms are irregular, leaving no next wipe to predict. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 17 hours since the current world was made.

Server tags

What is the meaning of the tags on Rust – Falling Kingdoms?

gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Rust – Falling Kingdoms publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold Rust – Falling Kingdoms?

Included in these Best Rust Servers lists is Rust – Falling Kingdoms: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server details

What is the Rust version on Rust – Falling Kingdoms?

The Rust version on Rust – Falling Kingdoms is network protocol 2634 and build 167231, running on Linux. Steam updates your game to the same protocol required for joining.

What is the location of the server Rust – Falling Kingdoms?

For Rust – Falling Kingdoms, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 172.240.87.139:25191 is its address.

What is the performance like on Rust – Falling Kingdoms?

Average server fps over the past 48 hours was 58, and it never dropped below 1. A maximum of 76,806 entities were present, comprising buildings, deployables and all else. The highest memory usage was 1,904 MB. Low fps and a growing entity count are the sources of lag for players.

What is the uptime and reliability of Rust – Falling Kingdoms?

Right now, Rust – Falling Kingdoms is up. The uptime figure suggests it restarted about 9 hours ago. In the last 7 full days, 33 of 168 hours were online, an uptime of 20%. Best Rust Servers recorded its first appearance on 14 September 2026.

Join the server

How do you connect to Rust – Falling Kingdoms?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 172.240.87.139:25191 in the console.