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Best Rust Servers/Mark VI Vanilla: players, wipe times and rank
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Mark VI Vanilla

172.240.236.94:21531Down, checked 5d agoMonitored since 13 Sep 2026

Join
Players now 0/10 0% full
7-day average 0 peak –
Rank #16,275 ▼ 2833 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 5d ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 29d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4250
moddedoxide

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  3. 3
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  5. 5
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  6. 6
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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of Mark VI Vanilla
Map
Procedural Map
Size
4250
Seed
1
Open on RustMaps
Address
172.240.236.94:21531
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Sep 2026, 23:08 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp10Max players The slot count is 10.
ts8Group limit This is the game default: a maximum of 8 per team.
v2633Protocol The game protocol is 2633; your game must match to join.
cs165217Build Build: 165217.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code A region code is not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player count

What is the rank of Mark VI Vanilla?

For player hours over seven days, Mark VI Vanilla holds rank #16,275, in the top 69% of all ranked servers.

What is the population of Mark VI Vanilla?

Currently offline, Mark VI Vanilla was last seen 5 days 11 hours ago. Averaged across the last seven days, the player count is 0.

Rules and settings

What map is used on Mark VI Vanilla?

A procedural map of size 4,250 with seed 1 runs on Mark VI Vanilla, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on Mark VI Vanilla?

The name of Mark VI Vanilla carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe information

When does Mark VI Vanilla wipe?

Mark VI Vanilla's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 29 days 17 hours is the age of the current world.

Server tags

How should you read the tags on Mark VI Vanilla?

These tags are published by Mark VI Vanilla and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does Mark VI Vanilla appear in Best Rust Servers lists and filters?

These Best Rust Servers lists include Mark VI Vanilla: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server information

What Rust version does Mark VI Vanilla run?

Rust network protocol 2633 and build 165217 on Linux is what Mark VI Vanilla runs. Steam updates your game to the same protocol required for joining.

What is the location of the server Mark VI Vanilla?

For Mark VI Vanilla, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.240.236.94:21531.

How reliable is Mark VI Vanilla and is it online?

Down right now, Mark VI Vanilla was last seen 5 days 11 hours ago. Uptime for the last full 7 days was 32%, meaning 54 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.

Connection

How do you connect to Mark VI Vanilla?

Enter client.connect 172.240.236.94:21531 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.