Mark VI Vanilla
172.240.236.94:21531Down, checked 5d agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 5d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 29d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4250
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 201 on average113 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 179 on average85 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 178 on average214 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 138 on average98 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 136 on average102 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average140 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 172.240.236.94:21531
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Sep 2026, 23:08 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp10Max players The slot count is 10.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build Build: 165217.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
What is the rank of Mark VI Vanilla?
For player hours over seven days, Mark VI Vanilla holds rank #16,275, in the top 69% of all ranked servers.
What is the population of Mark VI Vanilla?
Currently offline, Mark VI Vanilla was last seen 5 days 11 hours ago. Averaged across the last seven days, the player count is 0.
Rules and settings
What map is used on Mark VI Vanilla?
A procedural map of size 4,250 with seed 1 runs on Mark VI Vanilla, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What settings and rules apply on Mark VI Vanilla?
The name of Mark VI Vanilla carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe information
When does Mark VI Vanilla wipe?
Mark VI Vanilla's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 29 days 17 hours is the age of the current world.
Server tags
How should you read the tags on Mark VI Vanilla?
These tags are published by Mark VI Vanilla and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Mark VI Vanilla appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Mark VI Vanilla: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server information
What Rust version does Mark VI Vanilla run?
Rust network protocol 2633 and build 165217 on Linux is what Mark VI Vanilla runs. Steam updates your game to the same protocol required for joining.
What is the location of the server Mark VI Vanilla?
For Mark VI Vanilla, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.240.236.94:21531.
How reliable is Mark VI Vanilla and is it online?
Down right now, Mark VI Vanilla was last seen 5 days 11 hours ago. Uptime for the last full 7 days was 32%, meaning 54 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
Connection
How do you connect to Mark VI Vanilla?
Enter client.connect 172.240.236.94:21531 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
