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Best Rust Servers/RCE TAKEOVER: players, wipe times and rank
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RCE TAKEOVER

170.23.127.203:25565Up, checked 9m agoMonitored since 13 Sep 2026

Join
Players now 0/200 0% full
7-day average 0 peak –
Rank #15,895 ▲ 644 this week
Server fps 231 last direct query
Seen, last 48 hours 50% 24 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity0% of 200 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 231 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3000
moddedoxide

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Players

AveragePeak
0123413:0018:0022:0003:0006:0011:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040013:0018:0022:0003:0006:0011:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

1 day with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 05:14 UTC peak 0 · running
Map of RCE TAKEOVER
Map
Procedural Map
Size
3000
Seed
2345976
Open on RustMaps
Address
170.23.127.203:25565
Region
–
Max players
200
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 05:14 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp200,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.

Game
gmrustGame mode Standard survival, as in Rust.
mp200Max players 200 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs167231Build This server runs game build 167231.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code Region code: not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player data

Where does RCE TAKEOVER sit in the rankings?

The seven-day player hours rank for RCE TAKEOVER is #15,895, in the top 70% of ranked servers.

What is the player count on RCE TAKEOVER?

With 200 slots, RCE TAKEOVER holds 0 players at present. The seven-day average for players is 0.

Map and rules

What is the map on RCE TAKEOVER?

A procedural map of size 3,000 with seed 2345976 runs on RCE TAKEOVER, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for RCE TAKEOVER?

The name of RCE TAKEOVER carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

What happens on RCE TAKEOVER during wipe day?

On average, the peak across recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.

What wipe pattern does RCE TAKEOVER follow?

Too few wipes from RCE TAKEOVER are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 6 days 7 hours since the current world was made.

Server tags

What is the meaning of the tags on RCE TAKEOVER?

The tags below come from RCE TAKEOVER and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp200 (Max players): 200 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167231 (Build): This server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold RCE TAKEOVER?

These Best Rust Servers lists include RCE TAKEOVER: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

What is the Rust version on RCE TAKEOVER?

Rust network protocol 2634 and build 167231 on Linux is what RCE TAKEOVER runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server RCE TAKEOVER?

No region is published by RCE TAKEOVER. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 170.23.127.203:25565 is its address.

What is the performance like on RCE TAKEOVER?

Average server fps over the past 48 hours was 230, and it never dropped below 211. The world contained up to 44,046 entities, such as buildings, deployables and other items. Memory peaked at 1,720 MB. Low fps and a growing entity count are the sources of lag for players.

How reliable is RCE TAKEOVER and is it online?

The server RCE TAKEOVER is currently online. Based on the uptime it reports, the last restart was roughly 5 hours ago. 76% uptime for the last 7 full days: 127 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

How to join

What is the process to join RCE TAKEOVER?

Enter client.connect 170.23.127.203:25565 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.