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RedLava.World | Rust

169.58.10.121:29015EUDown, checked 1d agoMonitored since 8 Oct 2026

Join
Players now 0/200 0% full
7-day average 0 peak –
Rank #15,922 top 69%
Server fps – no direct query answered
Seen, last 48 hours 2% 1 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 1d ago
    Failing
  • Capacity0% of 200 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 1d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
vanillamoddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct

Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
169.58.10.121:29015
Region
EU
Max players
200
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 05:12 UTC
Hostname
–
First seen
8 Oct 2026

Server tags

What each tag it publishes means. Published as mp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs167058,ts8,^o^z.

Game
gmvanillaGame mode The game mode is vanilla survival.
mp200Max players 200 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol Your game must be on protocol 2634 to join.
cs167058Build Build: 167058.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Difficulty
^vVanilla Facepunch's unmodified game: rates, kits and rules are unchanged.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded This server is listed as Modded, with plugins or settings that change the game.
Region
EUEurope Europe is where the server browser lists it.

Flag meanings are Facepunch's.

Player data

What position does RedLava.World | Rust hold?

With a rank of #2,472 across Europe, RedLava.World | Rust stands at #15,922 for player hours in the last seven days, placing it in the top 69% of all ranked servers.

What is the player count on RedLava.World | Rust?

Currently offline, RedLava.World | Rust was last seen 24 hours ago. The seven-day average for players is 0.

Settings and rules

What is the map on RedLava.World | Rust?

RedLava.World | Rust runs a procedural map that the game generates.

What are the settings and rules for RedLava.World | Rust?

No gather rate appears in the name of RedLava.World | Rust. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. Vanilla is how it labels itself: facepunch's unmodified game: rates, kits and rules are unchanged. VAC, Valve's anti-cheat, is enabled.

Wipe details

When does RedLava.World | Rust wipe?

Too few wipes from RedLava.World | Rust are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 25 hours is the age of the current world.

Server tags

How should you read the tags on RedLava.World | Rust?

The tags below come from RedLava.World | Rust and are read by the game's server browser: gmvanilla (Game mode): The game mode is vanilla survival; mp200 (Max players): 200 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^v (Vanilla): Facepunch's unmodified game: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; EU (Europe): Europe is where the server browser lists it. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold RedLava.World | Rust?

These Best Rust Servers lists include RedLava.World | Rust: Europe Rust servers and Best modded Rust servers. Filter entries for this server: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server information

What is the Rust version on RedLava.World | Rust?

Rust network protocol 2634 and build 167058 on Linux is what RedLava.World | Rust runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of RedLava.World | Rust?

With its EU tag, RedLava.World | Rust lists itself in Europe. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 169.58.10.121:29015.

What is the online status and reliability of RedLava.World | Rust?

Down right now, RedLava.World | Rust was last seen 24 hours ago. Best Rust Servers recorded its first appearance on 8 October 2026.

How to join

What are the steps to join RedLava.World | Rust?

Enter client.connect 169.58.10.121:29015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.