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Rust 10x | Local Test | Quad

169.1.174.43:28015Down, checked 13h agoMonitored since 7 Oct 2026

Join
Players now 0/10 0% full
7-day average 1 peak 1
Rank #15,304 top 64%
Server fps – no direct query answered
Seen, last 48 hours 2% 1 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 13h ago
    Failing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 3d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
quad
Wipe schedule
not published
Map
Procedural Map
10x moddedcarbon

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct

Top 64% of all ranked servers, #616 of the quad servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
169.1.174.43:28015
Region
–
Max players
10
Group limit
quad
Wipe schedule
–
Last wipe
4 Oct 2026, 21:46 UTC
Hostname
–
First seen
7 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y.

Game
gmrustGame mode Survival in the standard Rust style.
mp10Max players Slots: 10.
ts4Group limit Team size is capped at 4.
v2634Protocol Your game must be on protocol 2634 to join.
cs166494Build This server runs game build 166494.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player count

Where does Rust 10x | Local Test | Quad sit in the rankings?

For player hours over seven days, Rust 10x | Local Test | Quad holds rank #15,304, in the top 64% of all ranked servers. It holds rank #616 among quad servers.

What is the player count on Rust 10x | Local Test | Quad?

The server Rust 10x | Local Test | Quad is offline at the moment, with its last sighting 13 hours ago. The seven-day average is 1 players, with a peak of 1. The highest average in the last 48 hours was 1 players at 11:00 UTC.

Settings and rules

What is the map on Rust 10x | Local Test | Quad?

A procedural map runs on Rust 10x | Local Test | Quad, produced by the game.

What are the settings and rules for Rust 10x | Local Test | Quad?

Gather rate on Rust 10x | Local Test | Quad: 10x, as stated in its name. A maximum of 4 players per group (quad). It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Its plugins include Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe information

When does Rust 10x | Local Test | Quad wipe?

Too few wipes from Rust 10x | Local Test | Quad are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 3 days 3 hours.

Tags and filters

How should you read the tags on Rust 10x | Local Test | Quad?

These tags are published by Rust 10x | Local Test | Quad and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Slots: 10; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold Rust 10x | Local Test | Quad?

The Best Rust Servers lists that Rust 10x | Local Test | Quad fits are: 10x Rust servers and Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last week; Gather rate: 10x.

Server details

What is the Rust version on Rust 10x | Local Test | Quad?

Rust network protocol 2634 and build 166494 on Windows is what Rust 10x | Local Test | Quad runs. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of the server Rust 10x | Local Test | Quad?

For Rust 10x | Local Test | Quad, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 169.1.174.43:28015.

How reliable is Rust 10x | Local Test | Quad and is it online?

The server Rust 10x | Local Test | Quad is currently offline, with its last appearance 13 hours ago. The date Best Rust Servers first observed it is 7 October 2026.

Join the server

How do you connect to Rust 10x | Local Test | Quad?

Enter client.connect 169.1.174.43:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.