Rust 10x | Local Test | Quad
169.1.170.115:28015Down, checked 1d agoMonitored since 6 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 1d agoFailing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 216 fpsPassing
- Fresh mapwiped 3d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- quad
- Wipe schedule
- not published
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1TemplarGaming 10x Swift Quad Loot++|PvP|MyMini|SkinBox|x10 JUSTNA · quad · 10x · weekly · 5 on average2 / 200
- 2HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPEA · quad · 10x · monthly · 2 on average3 / 160
- 3RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 06.10EU · quad · 10x · weekly · 2 on average0 / 25
- 4⦿ ICEFUSE 10X Omega (Solo/Duo/Trio/Quad|No BPs|Kits|Shop)NA · quad · 10x · weekly · 2 on average2 / 150
- 5HAVOC 10X | MYMINI | KITS | NO BPS | SKINBOX | MONTHLYNA · quad · 10x · monthly · 2 on average0 / 50
- 6XRUST.CO EU 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORPEU · quad · 10x · monthly · 2 on average0 / 160
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 43% of all ranked servers, #508 of the quad servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 6 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 169.1.170.115:28015
- Region
- –
- Max players
- 10
- Group limit
- quad
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 21:46 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts4,^z,^y.
gmrustGame mode Standard survival, as in Rust.mp10Max players 10 player slots.ts4Group limit The maximum team size is 4.v2634Protocol Your game must be on protocol 2634 to join.cs166494Build This server runs game build 166494.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^zModded Plugins or settings change the game, so it is listed under Modded.^yCarbon A plugin framework, Carbon, is in use.Flag meanings are Facepunch's.
Population
Where does Rust 10x | Local Test | Quad sit in the rankings?
The seven-day player hours rank for Rust 10x | Local Test | Quad is #10,188, in the top 43% of ranked servers. It holds rank #508 among quad servers.
How many players are on Rust 10x | Local Test | Quad?
Rust 10x | Local Test | Quad is not online now; the last time it was seen was 39 hours ago. The seven-day average is 1 players, with a peak of 4. Over the past 48 hours, the peak hour was 16:00 UTC, averaging 4 players.
Rules and settings
What map is used on Rust 10x | Local Test | Quad?
The map on Rust 10x | Local Test | Quad is procedural, size 3,500 with seed 1012026, created by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on Rust 10x | Local Test | Quad?
The name of Rust 10x | Local Test | Quad sets its gather rate at 10x. quad sets the group size at 4 players. It runs survival, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What wipe pattern does Rust 10x | Local Test | Quad follow?
Too few wipes from Rust 10x | Local Test | Quad are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 3 days 11 hours since the current world was made.
Tags and filters
How should you read the tags on Rust 10x | Local Test | Quad?
These tags are published by Rust 10x | Local Test | Quad and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts4 (Group limit): The maximum team size is 4; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Rust 10x | Local Test | Quad appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Rust 10x | Local Test | Quad: 10x Rust servers and Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last week; Gather rate: 10x.
Server information
What Rust version does Rust 10x | Local Test | Quad run?
Rust network protocol 2634 and build 166494 on Windows is what Rust 10x | Local Test | Quad runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of Rust 10x | Local Test | Quad?
There is no published region for Rust 10x | Local Test | Quad. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 169.1.170.115:28015.
How well does Rust 10x | Local Test | Quad perform?
Average server fps over the past 48 hours was 223, and it never dropped below 216. The world contained up to 65,759 entities, such as buildings, deployables and other items. Memory peaked at 2,081 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is Rust 10x | Local Test | Quad and is it online?
The server Rust 10x | Local Test | Quad is currently offline, with its last appearance 39 hours ago. The uptime figure suggests it restarted about 2 hours ago. In the last 1 full day, 0 of 24 hours were online, an uptime of 0%. Its earliest observation by Best Rust Servers was on 6 October 2026.
How to join
How do you connect to Rust 10x | Local Test | Quad?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 169.1.170.115:28015 in the console.
