Sharts testing
168.100.162.21:30015Down, checked 2d agoMonitored since 16 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 2d agoFailing
- Capacityno slot count publishedNo data
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Wipe rhythm7 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Pickle Rust EU MonthlyEU · no group limit · 50 on average59 / 100
- 2EU Hub 01EU · groups of 1000+ · 6 on average3 / 3300
- 3[LATAM] | RustField Vanilla Solo Duo Trio QuadSA · groups of 8+ · weekly · 3 on average0 / 125
- 4La Cueva Corp. | Eventosgroups of 8+ · 2 on average0 / 100
- 5RustServer_11418groups of 8+ · 2 on average2 / 50
- 6My Untitled Rust Servergroups of 8+ · 2 on average6 / 50
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
New worlds
7 days with a reset in the last 16 weeks-
6 Oct
Tue 20:02 UTC 0 on before
-
4 Oct
Sun 22:35 UTC 0 on before
-
4 Oct
Sun 22:01 UTC 0 on before
-
3 Oct
Sat 00:40 UTC 1 on before
-
2 Oct
Fri 21:52 UTC 1 on before
-
2 Oct
Fri 20:23 UTC 0 on before
-
2 Oct
Fri 20:01 UTC 0 on before
-
1 Oct
Thu 21:52 UTC 0 on before
-
1 Oct
Thu 21:02 UTC · force wipe 0 on before
-
25 Sep
Fri 03:49 UTC peak 0 · lasted 6.7 days
-
16 Sep
Wed 21:12 UTC peak 1 · lasted 8.3 days
- Address
- 168.100.162.21:30015
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 16 Sep 2026
Server tags
What each tag it publishes means. Published as mp0,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp0Max players 0 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build The game build is 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
What position does Sharts testing hold?
The seven-day player hours rank for Sharts testing is #10,839, in the top 47% of ranked servers.
What is the population of Sharts testing?
The server Sharts testing is offline at the moment, with its last sighting 2 days 7 hours ago. In the past week, the average is 0 players and the peak is 2.
Map and rules
What is the map on Sharts testing?
A procedural map of size 3,000 with seed 47856 runs on Sharts testing, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. The name given to the map is Custom Map.
What are the settings and rules for Sharts testing?
A gather rate is absent from the name Sharts testing. The game's default applies: no more than 8 players per group. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does Sharts testing wipe?
Sharts testing starts a fresh world every few hours, so there is no wipe schedule. No reset of this kind is a wipe.
Tags and filters
How should you read the tags on Sharts testing?
These tags are published by Sharts testing and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Sharts testing appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include Sharts testing: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server information
What is the Rust version on Sharts testing?
The Rust version on Sharts testing is network protocol 2634 and build 166652, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of Sharts testing?
For Sharts testing, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 168.100.162.21:30015 is its address.
What is the uptime and reliability of Sharts testing?
The server Sharts testing is currently offline, with its last appearance 2 days 7 hours ago. Uptime for the last full 7 days was 15%, meaning 25 of 168 hours. Best Rust Servers recorded its first appearance on 16 September 2026.
Join the server
What are the steps to join Sharts testing?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 168.100.162.21:30015 in the console.
