Dev
168.100.162.12:29015NAUp, checked 9m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacityno slot count publishedNo data
- Queuenobody waitingPassing
- Performancerunning at 57 fpsPassing
- Fresh mapwiped 54d agoPassing
- Next wipeFri 9 Oct, 20:13 UTC, in 1d 1hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- weekly
- Map
- Custom Map · 4250
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 20 on average5 / 150
- 2[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 11 on average15 / 100
- 3Lumber BoyzNA · groups of 8+ · weekly · 4 on average4 / 50
- 4Goober GamingNA · groups of 8+ · weekly · 1 on average0 / 50
- 5Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 247 on average52 / 250
- 6Rustoria.co - US MainNA · groups of 16+ · weekly · 202 on average110 / 250
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksIn 1d 1h. Weekly: 7 days after its last wipe
- No wipe seen yet.
- Address
- 168.100.162.12:29015
- Region
- NA
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- weekly
- Last wipe
- 14 Aug 2026, 20:13 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp0,ptrak,$r?,v2633,^w,NA,gmrust,cs165217,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp0Max players 0 player slots.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol To join, your game needs to run protocol 2633.cs165217Build Build: 165217.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.^wWeekly Wipes take place every week.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.NANorth America North America is where the server browser lists it.Flag meanings are Facepunch's.
Population
Where does Dev sit in the rankings?
With a rank of #1,595 across North America, Dev stands at #16,032 for player hours in the last seven days, placing it in the top 69% of all ranked servers.
What is the player count on Dev?
The current player count on Dev is 0. Averaged across the last seven days, the player count is 0.
Map and rules
What is the map on Dev?
The map on Dev is procedural, size 4,250 with seed 1337, created by the game. View it on RustMaps from here: identical size and seed yield the same map. The name given to the map is Custom Map.
What settings and rules apply on Dev?
No gather rate appears in the name of Dev. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe details
When does Dev wipe?
Drawn from weekly: 7 days after its last wipe, this is an estimate of Dev's next wipe. Friday 9 October at 20:13 UTC is the date of the next wipe. The present world dates from 54 days 22 hours. A weekly wipe schedule is published in its tags.
Tags and filters
What is the meaning of the tags on Dev?
gmrust (Game mode): Standard survival, as in Rust; mp0 (Max players): 0 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): To join, your game needs to run protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^w (Weekly): Wipes take place every week; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game; NA (North America): North America is where the server browser lists it are the tags Dev publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold Dev?
The Best Rust Servers lists that Dev fits are: Best modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Server information
What is the Rust version on Dev?
Rust network protocol 2633 and build 165217 on Linux is what Dev runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of Dev?
In North America, Dev lists itself with its NA tag. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 168.100.162.12:29015.
How well does Dev perform?
Average server fps over the past 48 hours was 59, and it never dropped below 51. A maximum of 187,055 entities were present, comprising buildings, deployables and all else. Memory peaked at 6,116 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
How reliable is Dev and is it online?
The server Dev is currently online. It reports an uptime that puts the last restart at around 8 days 1 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.
Join the server
How do you connect to Dev?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 168.100.162.12:29015 in the console.
