Test Server
168.100.160.35:28039Up, checked 12m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 60 fpsPassing
- Fresh mapwiped 2d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 199 on average95 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 174 on average77 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 161 on average218 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 135 on average68 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 130 on average99 / 550
- 6ShockRust | Blue | NoLimitno group limit · 130 on average118 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
5 Oct
Mon 16:18 UTC peak 0 · running
- Address
- 168.100.160.35:28039
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 5 Oct 2026, 16:18 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp10Max players Slots: 10.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol The game protocol is 2634; your game must match to join.cs167058Build This server runs game build 167058.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code A region code is not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
What position does Test Server hold?
The seven-day player hours rank for Test Server is #16,537, in the top 70% of ranked servers.
What is the player count on Test Server?
With 10 slots, Test Server holds 0 players at present. The seven-day average for players is 0.
Settings and rules
Which map is active on Test Server?
The map on Test Server is procedural, size 3,500 with seed 1331288570, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for Test Server?
A gather rate is absent from the name Test Server. Group size follows the game default of 8 players. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What can you expect from wipe day on Test Server?
The average busiest count over recent wipes was 0 players. Peak numbers on the latest wipe arrived 0 hours after it began.
When does Test Server wipe?
Too few wipes from Test Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 2 days 20 hours since the current world was made.
Tags and filters
What is the meaning of the tags on Test Server?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does Test Server appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that Test Server fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server information
What Rust version does Test Server run?
Rust network protocol 2634 and build 167058 on Linux is what Test Server runs. Steam updates your game to the same protocol required for joining.
What is the location of Test Server?
For Test Server, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 168.100.160.35:28039 is its address.
What is the performance like on Test Server?
The 48-hour average was 60 fps, with 59 as the lowest point. A maximum of 69,668 entities were present, comprising buildings, deployables and all else. Memory use reached 2,997 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of Test Server?
Test Server is online at the moment. Based on the uptime it reports, the last restart was roughly 2 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. The date Best Rust Servers first observed it is 13 September 2026.
Connection
What are the steps to join Test Server?
Enter client.connect 168.100.160.35:28039 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
