[TEST] Hillside mock main - not a real server
167.114.158.11:28210Up, checked 8m agoMonitored since 19 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 18d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average38 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 154 on average65 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 130 on average13 / 300
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10EU · groups of 16+ · weekly · 109 on average16 / 225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Monthly 07.10EU · groups of 24+ · monthly · 108 on average19 / 300
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 06.10EU · groups of 24+ · monthly · 102 on average7 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 167.114.158.11:28210
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 14:54 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp10Max players The slot count is 10.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol To join, your game needs to run protocol 2633.cs162929Build This server runs game build 162929.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Population
What is the rank of [TEST] Hillside mock main - not a real server?
For player hours over seven days, [TEST] Hillside mock main - not a real server holds rank #16,639, in the top 70% of all ranked servers.
What is the player count on [TEST] Hillside mock main - not a real server?
With 10 slots, [TEST] Hillside mock main - not a real server holds 0 players at present. The average player count over the last seven days is 0.
Settings and rules
Which map is active on [TEST] Hillside mock main - not a real server?
The game generates the procedural map for [TEST] Hillside mock main - not a real server.
What settings and rules apply on [TEST] Hillside mock main - not a real server?
The name of [TEST] Hillside mock main - not a real server carries no gather rate. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does [TEST] Hillside mock main - not a real server wipe?
The record holds too few wipes from [TEST] Hillside mock main - not a real server to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 18 days 12 hours.
Server tags
What is the meaning of the tags on [TEST] Hillside mock main - not a real server?
These tags are published by [TEST] Hillside mock main - not a real server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): To join, your game needs to run protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold [TEST] Hillside mock main - not a real server?
Included in these Best Rust Servers lists is [TEST] Hillside mock main - not a real server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
What Rust version does [TEST] Hillside mock main - not a real server run?
The Rust version on [TEST] Hillside mock main - not a real server is network protocol 2633 and build 162929, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server [TEST] Hillside mock main - not a real server?
No region is published by [TEST] Hillside mock main - not a real server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 167.114.158.11:28210.
What is the online status and reliability of [TEST] Hillside mock main - not a real server?
[TEST] Hillside mock main - not a real server is online at the moment. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Its earliest observation by Best Rust Servers was on 19 September 2026.
Join the server
What are the steps to join [TEST] Hillside mock main - not a real server?
Enter client.connect 167.114.158.11:28210 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.