My Modded Rust Server
162.35.116.37:28015Up, checked 10m agoMonitored since 9 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 190 fpsPassing
- Fresh mapwiped 4d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Rust Solo PvE - Localgroups of 8+ · 179 on average283 / 4
- 2ShockRust | Blue | NoLimitno group limit · 128 on average101 / 300
- 3RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 108 on average109 / 225
- 4МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on average92 / 100
- 5SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 50+ · monthly · 86 on average89 / 200
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 81 on average117 / 1000
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 9 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 162.35.116.37:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 20:54 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp10Max players 10 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs167398Build Build: 167398.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Population
What is the rank of My Modded Rust Server?
For player hours over seven days, My Modded Rust Server holds rank #10,154, in the top 45% of all ranked servers.
What is the population of My Modded Rust Server?
At the moment, 0 of 10 slots on My Modded Rust Server are filled. In the past week, the average is 0 players and the peak is 2. Over the past 48 hours, the peak hour was 22:00 UTC, averaging 0 players.
Map and rules
What map is used on My Modded Rust Server?
A procedural map of size 4,000 with seed 449739336 runs on My Modded Rust Server, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What settings and rules apply on My Modded Rust Server?
A gather rate is absent from the name My Modded Rust Server. The game's default applies: no more than 8 players per group. survival is the mode, gather, build and raid: the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC by Valve is on.
Wipe details
On what schedule does My Modded Rust Server wipe?
My Modded Rust Server's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. 4 days 23 hours is the age of the current world.
Server tags
What is the meaning of the tags on My Modded Rust Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): 10 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags My Modded Rust Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does My Modded Rust Server appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is My Modded Rust Server: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
What Rust version does My Modded Rust Server run?
The Rust version on My Modded Rust Server is network protocol 2634 and build 167398, running on Windows. Steam updates your game to the same protocol required for joining.
What is the location of the server My Modded Rust Server?
There is no published region for My Modded Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.35.116.37:28015.
What is the performance like on My Modded Rust Server?
In the last 48 hours, the server averaged 149 fps, with a minimum of 38. The entity count reached 90,734, including buildings, deployables and all other world objects. Memory peaked at 2,727 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of My Modded Rust Server?
Right now, My Modded Rust Server is up. It reports an uptime that puts the last restart at around 46 hours ago. Uptime for the last full 2 days was 100%, meaning 48 of 48 hours. Best Rust Servers recorded its first appearance on 9 October 2026.
Join the server
What is the process to join My Modded Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 162.35.116.37:28015 in the console.
