Local Mod Dev
162.157.20.120:28015Down, checked 17h agoMonitored since 7 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 17h agoFailing
- Capacity25% of 4 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 18h agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 199 on average107 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 175 on average78 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 163 on average238 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 136 on average94 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 131 on average110 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average139 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 162.157.20.120:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 18:38 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
What each tag it publishes means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp4Max players Slots: 4.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol To join, your game needs to run protocol 2634.cs167058Build The game build is 167058.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
Where does Local Mod Dev sit in the rankings?
For player hours over seven days, Local Mod Dev holds rank #13,738, in the top 58% of all ranked servers.
How many players are on Local Mod Dev?
Currently offline, Local Mod Dev was last seen 17 hours ago. In the past week, the average is 1 players and the peak is 1. The busiest time in the last 48 hours was 19:00 UTC, with an average of 1 players.
Rules and settings
Which map is active on Local Mod Dev?
Local Mod Dev runs a procedural map that the game generates.
What settings and rules apply on Local Mod Dev?
No gather rate appears in the name of Local Mod Dev. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. VAC by Valve is on.
Wipe information
On what schedule does Local Mod Dev wipe?
The record holds too few wipes from Local Mod Dev to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 18 hours since the current world was made.
Server tags
What is the meaning of the tags on Local Mod Dev?
These tags are published by Local Mod Dev and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Local Mod Dev appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Local Mod Dev: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
What is the Rust version on Local Mod Dev?
Rust network protocol 2634 and build 167058 on Windows is what Local Mod Dev runs. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of Local Mod Dev?
There is no published region for Local Mod Dev. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 162.157.20.120:28015.
What is the uptime and reliability of Local Mod Dev?
Local Mod Dev is offline at the moment; the last sighting was 17 hours ago. The date Best Rust Servers first observed it is 7 October 2026.
Join the server
What is the process to join Local Mod Dev?
Enter client.connect 162.157.20.120:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.