RustServer_670
160.251.213.151:28015Up, checked 14m agoMonitored since 3 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 14m agoPassing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 102 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 180 on average53 / 200
- 2STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 155 on average62 / 300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 144 on average78 / 1000
- 4ShockRust | Blue | NoLimitno group limit · 130 on average68 / 300
- 5666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 125 on average14 / 750
- 6RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10EU · groups of 16+ · weekly · 113 on average148 / 225
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 160.251.213.151:28015
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 10:43 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp50Max players Slots: 50.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build Build: 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Population
What position does RustServer_670 hold?
For player hours over seven days, RustServer_670 holds rank #6,486, in the top 28% of all ranked servers.
What is the player count on RustServer_670?
With 50 slots, RustServer_670 holds 0 players at present. The average over seven days is 0 players, peaking at 2. The busiest time in the last 48 hours was 11:00 UTC, with an average of 0 players.
Rules and settings
What is the map on RustServer_670?
A procedural map of size 3,000 with seed 30230 runs on RustServer_670, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for RustServer_670?
A gather rate is absent from the name RustServer_670. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it uses are Oxide. VAC by Valve is on.
Wipe information
When does RustServer_670 wipe?
Too few wipes from RustServer_670 are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 5 days 23 hours is the age of the current world.
Tags and filters
How should you read the tags on RustServer_670?
These tags are published by RustServer_670 and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold RustServer_670?
The Best Rust Servers lists that RustServer_670 fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
What Rust version does RustServer_670 run?
The Rust version on RustServer_670 is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of RustServer_670?
No region is published by RustServer_670. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 160.251.213.151:28015.
How well does RustServer_670 perform?
In the last 48 hours, the server averaged 108 fps, with a minimum of 78. A maximum of 48,733 entities were present, comprising buildings, deployables and all else. The highest memory usage was 2,564 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is RustServer_670 and is it online?
Right now, RustServer_670 is up. It reports an uptime that puts the last restart at around 5 days 6 hours ago. In the last 5 full days, 120 of 120 hours were online, an uptime of 100%. Best Rust Servers recorded its first appearance on 3 October 2026.
Connection
How do you connect to RustServer_670?
Enter client.connect 160.251.213.151:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
