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RustSkinLab Content Studio

159.26.112.93:28025Down, checked 3d agoMonitored since 2 Oct 2026

Join
Players now 1/2 50% full
7-day average 1 peak 1
Rank #8,487 top 36%
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 3d ago
    Failing
  • Capacity50% of 2 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 6d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct4 Oct6 Oct7 Oct8 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
159.26.112.93:28025
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 23:16 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp2Max players Slots: 2.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol Your game must be on protocol 2634 to join.
cs166494Build Build: 166494.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

What is the rank of RustSkinLab Content Studio?

The seven-day player hours rank for RustSkinLab Content Studio is #8,487, in the top 36% of ranked servers.

What is the player count on RustSkinLab Content Studio?

Currently offline, RustSkinLab Content Studio was last seen 3 days 21 hours ago. The average over seven days is 1 players, peaking at 1.

Settings and rules

What map is used on RustSkinLab Content Studio?

A procedural map runs on RustSkinLab Content Studio, produced by the game.

What settings and rules apply on RustSkinLab Content Studio?

A gather rate is absent from the name RustSkinLab Content Studio. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. VAC by Valve is on.

Wipe details

What wipe pattern does RustSkinLab Content Studio follow?

RustSkinLab Content Studio's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 6 days 1 hours since the current world was made.

Server tags

What is the meaning of the tags on RustSkinLab Content Studio?

The tags below come from RustSkinLab Content Studio and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold RustSkinLab Content Studio?

Included in these Best Rust Servers lists is RustSkinLab Content Studio: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

What Rust version does RustSkinLab Content Studio run?

The Rust version on RustSkinLab Content Studio is network protocol 2634 and build 166494, running on Windows. Steam updates your game to the same protocol required for joining.

What is the location of RustSkinLab Content Studio?

For RustSkinLab Content Studio, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 159.26.112.93:28025.

What is the uptime and reliability of RustSkinLab Content Studio?

Down right now, RustSkinLab Content Studio was last seen 3 days 21 hours ago. 7% uptime for the last 5 full days: 8 of 120 hours. Its earliest observation by Best Rust Servers was on 2 October 2026.

Connection

What are the steps to join RustSkinLab Content Studio?

Enter client.connect 159.26.112.93:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.