RustSkinLab Content Studio
159.26.112.93:28025Down, checked 3d agoMonitored since 2 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 3d agoFailing
- Capacity50% of 2 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 6d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 196 on average40 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 145 on average104 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 129 on average12 / 300
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 126 on average35 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 119 on average43 / 550
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 114 on average15 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 159.26.112.93:28025
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 23:16 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp2Max players Slots: 2.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs166494Build Build: 166494.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
What is the rank of RustSkinLab Content Studio?
The seven-day player hours rank for RustSkinLab Content Studio is #8,487, in the top 36% of ranked servers.
What is the player count on RustSkinLab Content Studio?
Currently offline, RustSkinLab Content Studio was last seen 3 days 21 hours ago. The average over seven days is 1 players, peaking at 1.
Settings and rules
What map is used on RustSkinLab Content Studio?
A procedural map runs on RustSkinLab Content Studio, produced by the game.
What settings and rules apply on RustSkinLab Content Studio?
A gather rate is absent from the name RustSkinLab Content Studio. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. VAC by Valve is on.
Wipe details
What wipe pattern does RustSkinLab Content Studio follow?
RustSkinLab Content Studio's wipes are too few on record to make its rhythm clear. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 6 days 1 hours since the current world was made.
Server tags
What is the meaning of the tags on RustSkinLab Content Studio?
The tags below come from RustSkinLab Content Studio and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold RustSkinLab Content Studio?
Included in these Best Rust Servers lists is RustSkinLab Content Studio: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
What Rust version does RustSkinLab Content Studio run?
The Rust version on RustSkinLab Content Studio is network protocol 2634 and build 166494, running on Windows. Steam updates your game to the same protocol required for joining.
What is the location of RustSkinLab Content Studio?
For RustSkinLab Content Studio, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 159.26.112.93:28025.
What is the uptime and reliability of RustSkinLab Content Studio?
Down right now, RustSkinLab Content Studio was last seen 3 days 21 hours ago. 7% uptime for the last 5 full days: 8 of 120 hours. Its earliest observation by Best Rust Servers was on 2 October 2026.
Connection
What are the steps to join RustSkinLab Content Studio?
Enter client.connect 159.26.112.93:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.