RustSkinLab Content Studio
159.26.112.38:28025Down, checked 5d agoMonitored since 2 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 5d agoFailing
- Capacity0% of 2 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 5d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 196 on average61 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 136 on average149 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 130 on average33 / 300
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 125 on average68 / 700
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 115 on average29 / 700
- 6666 RUST /ДЛЯ НОВИЧКОВ /РОССИЯ 06.10EU · groups of 16+ · monthly · 111 on average28 / 650
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 48% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 159.26.112.38:28025
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 23:16 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp2Max players The slot count is 2.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol The game protocol is 2634; your game must match to join.cs166494Build Build: 166494.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
What position does RustSkinLab Content Studio hold?
The seven-day player hours rank for RustSkinLab Content Studio is #11,393, in the top 48% of ranked servers.
How many players are on RustSkinLab Content Studio?
RustSkinLab Content Studio is not online now; the last time it was seen was 5 days 4 hours ago. In the past week, the average is 0 players and the peak is 1.
Rules and settings
What is the map on RustSkinLab Content Studio?
A procedural map runs on RustSkinLab Content Studio, produced by the game.
What settings and rules apply on RustSkinLab Content Studio?
No gather rate appears in the name of RustSkinLab Content Studio. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
What wipe pattern does RustSkinLab Content Studio follow?
Too few wipes from RustSkinLab Content Studio are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 5 days 23 hours since the current world was made.
Server tags
How should you read the tags on RustSkinLab Content Studio?
The tags below come from RustSkinLab Content Studio and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166494 (Build): Build: 166494; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
What lists and filters on Best Rust Servers hold RustSkinLab Content Studio?
Included in these Best Rust Servers lists is RustSkinLab Content Studio: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What Rust version does RustSkinLab Content Studio run?
Rust network protocol 2634 and build 166494 on Windows is what RustSkinLab Content Studio runs. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of RustSkinLab Content Studio?
There is no published region for RustSkinLab Content Studio. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 159.26.112.38:28025 is its address.
What is the uptime and reliability of RustSkinLab Content Studio?
Down right now, RustSkinLab Content Studio was last seen 5 days 4 hours ago. In the last 4 full days, 0 of 96 hours were online, an uptime of 0%. The date Best Rust Servers first observed it is 2 October 2026.
How to join
How do you connect to RustSkinLab Content Studio?
Enter client.connect 159.26.112.38:28025 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.