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Rust Tournaments | TEST

159.195.206.209:28015Up, checked 8m agoMonitored since 13 Sep 2026

Join
Players now 0/20 0% full
7-day average 0 peak –
Rank #15,915 ▲ 624 this week
Server fps 173 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 20 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 173 fps
    Passing
  • Fresh mapwiped 51d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3000
moddedcarbon

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Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
No map picture published
Map
Procedural Map
Size
3000
Seed
2147483647
Open on RustMaps
Address
159.195.206.209:28015
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
18 Aug 2026, 19:22 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y.

Game
gmrustGame mode The game mode is standard Rust survival.
mp20Max players Slots: 20.
ts8Group limit This is the game default: a maximum of 8 per team.
v2632Protocol Your game must be on protocol 2632 to join.
cs161125Build This server runs game build 161125.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon The plugin framework Carbon is installed.

Flag meanings are Facepunch's.

Population

What is the rank of Rust Tournaments | TEST?

The seven-day player hours rank for Rust Tournaments | TEST is #15,915, in the top 69% of ranked servers.

What is the population of Rust Tournaments | TEST?

With 20 slots, Rust Tournaments | TEST holds 0 players at present. Averaged across the last seven days, the player count is 0.

Map and rules

What map is used on Rust Tournaments | TEST?

A procedural map of size 3,000 with seed 2147483647 runs on Rust Tournaments | TEST, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on Rust Tournaments | TEST?

No gather rate appears in the name of Rust Tournaments | TEST. Groups can contain up to 8 players, the default for the game. survival is the mode, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe schedule

What wipe pattern does Rust Tournaments | TEST follow?

The record holds too few wipes from Rust Tournaments | TEST to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 51 days 13 hours.

Tags and filters

What is the meaning of the tags on Rust Tournaments | TEST?

gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2632 (Protocol): Your game must be on protocol 2632 to join; cs161125 (Build): This server runs game build 161125; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon is installed are the tags Rust Tournaments | TEST publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold Rust Tournaments | TEST?

The Best Rust Servers lists that Rust Tournaments | TEST fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server details

What Rust version does Rust Tournaments | TEST run?

Rust network protocol 2632 and build 161125 on Linux is what Rust Tournaments | TEST runs. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server Rust Tournaments | TEST?

There is no published region for Rust Tournaments | TEST. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 159.195.206.209:28015 is its address.

How well does Rust Tournaments | TEST perform?

In the last 48 hours, the server averaged 135 fps, with a minimum of 98. A maximum of 50,287 entities were present, comprising buildings, deployables and all else. Memory use reached 3,629 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of Rust Tournaments | TEST?

Right now, Rust Tournaments | TEST is up. Based on the uptime it reports, the last restart was roughly 9 days 23 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 13 September 2026.

Join the server

What is the process to join Rust Tournaments | TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 159.195.206.209:28015 in the console.