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Best Rust Servers/Four Nintendos: players, wipe times and rank
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Four Nintendos

159.112.28.71:28016Up, checked 7m agoMonitored since 2 Oct 2026

Join
Players now 0/10 0% full
7-day average 0 peak 3
Rank #5,677 top 24%
Server fps 203 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 10 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 203 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4500
moddedoxide

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Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct4 Oct6 Oct7 Oct8 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of Four Nintendos
Map
Procedural Map
Size
4500
Seed
6738
Open on RustMaps
Address
159.112.28.71:28016
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 01:06 UTC
Hostname
–
First seen
2 Oct 2026

Server tags

What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp10Max players 10 player slots.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166494Build The game build is 166494.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code Region code: not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Population

What is the rank of Four Nintendos?

The seven-day player hours rank for Four Nintendos is #5,677, in the top 24% of ranked servers.

What is the population of Four Nintendos?

At the moment, 0 of 10 slots on Four Nintendos are filled. The average over seven days is 0 players, peaking at 3. Over the past 48 hours, the peak hour was 03:00 UTC, averaging 3 players.

Rules and settings

Which map is active on Four Nintendos?

A procedural map of size 4,500 with seed 6738 runs on Four Nintendos, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on Four Nintendos?

A gather rate is absent from the name Four Nintendos. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. Its plugins include Oxide. VAC by Valve is on.

Wipe details

On what schedule does Four Nintendos wipe?

Too few wipes from Four Nintendos are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 6 days 10 hours.

Server tags

What is the meaning of the tags on Four Nintendos?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Four Nintendos publishes; the game's server browser reads them. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold Four Nintendos?

The Best Rust Servers lists that Four Nintendos fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the Rust version on Four Nintendos?

The Rust version on Four Nintendos is network protocol 2634 and build 166494, running on Windows. Your game needs the same protocol to connect, and Steam updates it automatically.

What is the location of the server Four Nintendos?

For Four Nintendos, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 159.112.28.71:28016 is its address.

How smooth is Four Nintendos?

The 48-hour average was 226 fps, with 203 as the lowest point. The entity count reached 111,708, including buildings, deployables and all other world objects. Memory peaked at 4,198 MB. What players experience as lag comes from low fps and a rising entity count.

What is the uptime and reliability of Four Nintendos?

Right now, Four Nintendos is up. It reports an uptime that puts the last restart at around 10 hours ago. 100% uptime for the last 5 full days: 120 of 120 hours. Best Rust Servers recorded its first appearance on 2 October 2026.

Join the server

How do you connect to Four Nintendos?

Enter client.connect 159.112.28.71:28016 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.