A Shockbyte Rust Server
157.85.95.208:28340Up, checked 11m agoMonitored since 24 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 11m agoPassing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 239 fpsPassing
- Fresh mapwiped 14d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 1500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average53 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 173 on average41 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 156 on average136 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 134 on average54 / 700
- 5ShockRust | Blue | NoLimitno group limit · 129 on average94 / 300
- 6777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 129 on average66 / 550
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 24 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 157.85.95.208:28340
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 24 Sep 2026, 08:29 UTC
- Hostname
- –
- First seen
- 24 Sep 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp40Max players The slot count is 40.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build This server runs game build 165217.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
What position does A Shockbyte Rust Server hold?
For player hours over seven days, A Shockbyte Rust Server holds rank #16,608, in the top 70% of all ranked servers.
What is the population of A Shockbyte Rust Server?
With 40 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average for players is 0.
Map and rules
Which map is active on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for A Shockbyte Rust Server?
No gather rate appears in the name of A Shockbyte Rust Server. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe information
What wipe pattern does A Shockbyte Rust Server follow?
The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 14 days since the current world was made.
Tags and filters
How should you read the tags on A Shockbyte Rust Server?
The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is A Shockbyte Rust Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server information
What is the Rust version on A Shockbyte Rust Server?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte Rust Server runs. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can A Shockbyte Rust Server be found?
For A Shockbyte Rust Server, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 157.85.95.208:28340 is its address.
What is the performance like on A Shockbyte Rust Server?
Average server fps over the past 48 hours was 234, and it never dropped below 207. The world contained up to 8,115 entities, such as buildings, deployables and other items. Memory peaked at 2,013 MB. Low fps and a growing entity count are the sources of lag for players.
What is the uptime and reliability of A Shockbyte Rust Server?
A Shockbyte Rust Server is online at the moment. It reports an uptime that puts the last restart at around 13 days 22 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 24 September 2026.
How to join
What are the steps to join A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.95.208:28340 in the console.
