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Best Rust Servers/Map Testing: players, wipe times and rank
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Map Testing

157.85.95.14:25931Up, checked 8m agoMonitored since 13 Sep 2026

Join
Players now 1/2 50% full
7-day average 0 peak 2
Rank #7,993 ▼ 604 this week
Server fps 240 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity50% of 2 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 240 fps
    Passing
  • Fresh mapwiped 7d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Custom Map · 2000
moddedoxide

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 1
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    130 / 300
  2. 2
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    58 / 200
  3. 3
    404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 182 on average
    92 / 1000
  4. 4
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  5. 5
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  6. 6
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Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

4 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctTue 15 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 1 Oct
    Thu 18:33 UTC · force wipe peak 2 · running
  2. 15 Sep
    Tue 19:32 UTC peak 1 · lasted 16 days
  3. 14 Sep
    Mon 18:51 UTC peak 2 · lasted 1 days
  4. 14 Sep
    Mon 09:19 UTC peak 2 · lasted 0.4 days
  5. 13 Sep
    Sun 12:53 UTC peak 2 · lasted 0.9 days
Map of Map Testing
Map
Custom Map
Size
2000
Seed
163057
Address
157.85.95.14:25931
Region
–
Max players
2
Group limit
8, the default
Wipe schedule
–
Last wipe
1 Oct 2026, 18:33 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp2Max players The slot count is 2.
ts8Group limit Teams are capped at 8, which is the game default.
v2634Protocol Your game must be on protocol 2634 to join.
cs167231Build Build: 167231.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player count

Where does Map Testing sit in the rankings?

The seven-day player hours rank for Map Testing is #7,993, in the top 35% of ranked servers.

What is the population of Map Testing?

At the moment, 1 of 2 slots on Map Testing are filled. In the past week, the average is 0 players and the peak is 2. The busiest time in the last 48 hours was 18:00 UTC, with an average of 1 players.

Settings and rules

Which map is active on Map Testing?

The map on Map Testing is procedural, size 2,000 with seed 163057, created by the game. View it on RustMaps from here: identical size and seed yield the same map. Its map is called Custom Map.

What settings and rules apply on Map Testing?

The name of Map Testing carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe information

What can you expect from wipe day on Map Testing?

On average, the peak across recent wipes was 2 players. Peak numbers on the latest wipe arrived 40 hours after it began. Until the next wipe, the crowd remained above half the peak in 0% of recent wipes. In the other cases, numbers dropped below half by day 1.

What wipe pattern does Map Testing follow?

No next wipe can be predicted: Map Testing wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 7 days 3 hours.

Tags and filters

What is the meaning of the tags on Map Testing?

The tags below come from Map Testing and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

Where does Map Testing appear in Best Rust Servers lists and filters?

The Best Rust Servers lists that Map Testing fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server details

What Rust version does Map Testing run?

The Rust version on Map Testing is network protocol 2634 and build 167231, running on Linux. Steam updates your game to the same protocol required for joining.

What is the location of Map Testing?

For Map Testing, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 157.85.95.14:25931 is its address.

How smooth is Map Testing?

Average server fps over the past 48 hours was 238, and it never dropped below 166. The entity count reached 3,738, including buildings, deployables and all other world objects. The highest memory usage was 2,973 MB. What players experience as lag comes from low fps and a rising entity count.

What is the online status and reliability of Map Testing?

The server Map Testing is currently online. The uptime figure suggests it restarted about 54 minutes ago. 78% uptime for the last 7 full days: 131 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.

How to join

How do you connect to Map Testing?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.95.14:25931 in the console.