Map Testing
157.85.95.14:25931Up, checked 8m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 8m agoPassing
- Capacity50% of 2 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 240 fpsPassing
- Fresh mapwiped 7d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 2000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 305 on average130 / 300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 191 on average58 / 200
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 182 on average92 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 166 on average22 / 750
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 134 on average40 / 700
- 6777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 132 on average53 / 550
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
4 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1
The first 48 hours of its last wipes
-
1 Oct
Thu 18:33 UTC · force wipe peak 2 · running
-
15 Sep
Tue 19:32 UTC peak 1 · lasted 16 days
-
14 Sep
Mon 18:51 UTC peak 2 · lasted 1 days
-
14 Sep
Mon 09:19 UTC peak 2 · lasted 0.4 days
-
13 Sep
Sun 12:53 UTC peak 2 · lasted 0.9 days
- Address
- 157.85.95.14:25931
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:33 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp2Max players The slot count is 2.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs167231Build Build: 167231.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
Where does Map Testing sit in the rankings?
The seven-day player hours rank for Map Testing is #7,993, in the top 35% of ranked servers.
What is the population of Map Testing?
At the moment, 1 of 2 slots on Map Testing are filled. In the past week, the average is 0 players and the peak is 2. The busiest time in the last 48 hours was 18:00 UTC, with an average of 1 players.
Settings and rules
Which map is active on Map Testing?
The map on Map Testing is procedural, size 2,000 with seed 163057, created by the game. View it on RustMaps from here: identical size and seed yield the same map. Its map is called Custom Map.
What settings and rules apply on Map Testing?
The name of Map Testing carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe information
What can you expect from wipe day on Map Testing?
On average, the peak across recent wipes was 2 players. Peak numbers on the latest wipe arrived 40 hours after it began. Until the next wipe, the crowd remained above half the peak in 0% of recent wipes. In the other cases, numbers dropped below half by day 1.
What wipe pattern does Map Testing follow?
No next wipe can be predicted: Map Testing wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 7 days 3 hours.
Tags and filters
What is the meaning of the tags on Map Testing?
The tags below come from Map Testing and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167231 (Build): Build: 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does Map Testing appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that Map Testing fits are: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What Rust version does Map Testing run?
The Rust version on Map Testing is network protocol 2634 and build 167231, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of Map Testing?
For Map Testing, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 157.85.95.14:25931 is its address.
How smooth is Map Testing?
Average server fps over the past 48 hours was 238, and it never dropped below 166. The entity count reached 3,738, including buildings, deployables and all other world objects. The highest memory usage was 2,973 MB. What players experience as lag comes from low fps and a rising entity count.
What is the online status and reliability of Map Testing?
The server Map Testing is currently online. The uptime figure suggests it restarted about 54 minutes ago. 78% uptime for the last 7 full days: 131 of 168 hours. Its earliest observation by Best Rust Servers was on 13 September 2026.
How to join
How do you connect to Map Testing?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.95.14:25931 in the console.
