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A Shockbyte Rust Server

157.85.93.75:20000Up, checked 7m agoMonitored since 11 Oct 2026

Join
Players now 0/75 0% full
7-day average 0 peak 1
Rank #11,180 top 50%
Server fps 99 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7m ago
    Passing
  • Capacity0% of 75 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 99 fps
    Passing
  • Fresh mapwiped 2d ago
    Passing
  • Next wipenot predictable yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 3700
moddedcarbon

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    55 / 700

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 11 Oct. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

History
  1. No wipe seen yet.
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3700
Seed
1271715731
Open on RustMaps
Address
157.85.93.75:20000
Region
–
Max players
75
Group limit
8, the default
Wipe schedule
–
Last wipe
11 Oct 2026, 20:25 UTC
Hostname
–
First seen
11 Oct 2026

Server tags

What each tag it publishes means. Published as mp75,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y.

Game
gmrustGame mode Survival in the standard Rust style.
mp75Max players 75 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs167398Build Build: 167398.
ptrakNetworking The network layer is the game's standard, RakNet.
$r?Region code No region code is set.
Mods and access
^zModded Plugins or settings change the game, so it is listed under Modded.
^yCarbon A plugin framework, Carbon, is in use.

Flag meanings are Facepunch's.

Player data

Where does A Shockbyte Rust Server sit in the rankings?

For player hours over seven days, A Shockbyte Rust Server holds rank #11,180, in the top 50% of all ranked servers.

How many players are on A Shockbyte Rust Server?

At the moment, 0 of 75 slots on A Shockbyte Rust Server are filled. In the past week, the average is 0 players and the peak is 1. The busiest time in the last 48 hours was 22:00 UTC, with an average of 1 players.

Settings and rules

Which map is active on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 3,700 with seed 1271715731, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on A Shockbyte Rust Server?

A gather rate is absent from the name A Shockbyte Rust Server. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Carbon. The server has VAC, Valve's anti-cheat, active.

Wipe information

What wipe pattern does A Shockbyte Rust Server follow?

The record holds too few wipes from A Shockbyte Rust Server to show its rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 2 days is the age of the current world.

Server tags

What is the meaning of the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): 75 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.

What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?

These Best Rust Servers lists include A Shockbyte Rust Server: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

What Rust version does A Shockbyte Rust Server run?

The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 167398, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.

What is the location of the server A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 157.85.93.75:20000 is its address.

What is the performance like on A Shockbyte Rust Server?

In the last 48 hours, the server averaged 117 fps, with a minimum of 38. The world contained up to 80,046 entities, such as buildings, deployables and other items. Memory use reached 3,562 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

What is the online status and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is online at the moment. It reports an uptime that puts the last restart at around 22 hours ago. 100% uptime for the last 1 full day: 24 of 24 hours. Best Rust Servers recorded its first appearance on 11 October 2026.

How to join

What is the process to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.93.75:20000 in the console.