No Man's Land
157.85.93.50:27894Up, checked 12m agoMonitored since 27 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12m agoPassing
- Capacity0% of 20 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 178 fpsPassing
- Fresh mapwiped 7d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Custom Map · 4000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 180 on average50 / 200
- 2STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 155 on average65 / 300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 144 on average89 / 1000
- 4ShockRust | Blue | NoLimitno group limit · 130 on average70 / 300
- 5666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 125 on average17 / 750
- 6RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10EU · groups of 16+ · weekly · 113 on average172 / 225
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 4.2 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
-
1 Oct
Thu 20:51 UTC · force wipe peak 2 · running
-
27 Sep
Sun 15:36 UTC peak 3 · lasted 4.2 days
- Address
- 157.85.93.50:27894
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 20:51 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
What each tag it publishes means. Published as mp20,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp20Max players 20 player slots.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs167231Build The game build is 167231.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Population
Where does No Man's Land sit in the rankings?
The seven-day player hours rank for No Man's Land is #6,254, in the top 27% of ranked servers.
What is the player count on No Man's Land?
At the moment, 0 of 20 slots on No Man's Land are filled. The seven-day average is 0 players, with a peak of 2. The busiest time in the last 48 hours was 02:00 UTC, with an average of 1 players.
Map and rules
What is the map on No Man's Land?
The map on No Man's Land is procedural, size 4,000 with seed 50000, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result. Its map is called Custom Map.
What settings and rules apply on No Man's Land?
A gather rate is absent from the name No Man's Land. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, inactive.
Wipe information
What can you expect from wipe day on No Man's Land?
Across recent wipes, the busiest point averaged 2 players. Peak numbers on the latest wipe arrived 4 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
What wipe pattern does No Man's Land follow?
No Man's Land's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 7 days 13 hours.
Tags and filters
How should you read the tags on No Man's Land?
These tags are published by No Man's Land and read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): 20 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does No Man's Land appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that No Man's Land fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the Rust version on No Man's Land?
The Rust version on No Man's Land is network protocol 2634 and build 167231, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server No Man's Land?
For No Man's Land, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 157.85.93.50:27894 is its address.
How smooth is No Man's Land?
Average server fps over the past 48 hours was 139, and it never dropped below 109. The entity count reached 94,387, including buildings, deployables and all other world objects. Memory use reached 2,546 MB. Low fps and a growing entity count are the sources of lag for players.
How reliable is No Man's Land and is it online?
No Man's Land is online at the moment. It reports an uptime that puts the last restart at around 1 hours ago. Uptime for the last full 7 days was 96%, meaning 162 of 168 hours. The date Best Rust Servers first observed it is 27 September 2026.
Join the server
How do you connect to No Man's Land?
Enter client.connect 157.85.93.50:27894 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
