SDFC
157.85.92.206:24131Up, checked 13m agoMonitored since 29 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13m agoPassing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 150 fpsPassing
- Fresh mapwiped 6d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 326 on average210 / 300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 197 on average73 / 200
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 183 on average164 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 174 on average41 / 750
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 137 on average59 / 700
- 6777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 136 on average68 / 550
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
2 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 days between real wipes
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 23:07 UTC · force wipe peak 4 · running
-
30 Sep
Wed 19:51 UTC peak 2 · lasted 1.1 days
- Address
- 157.85.92.206:24131
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 23:17 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp40Max players 40 player slots.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build The game build is 166652.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code Region code: not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player count
What is the rank of SDFC?
For player hours over seven days, SDFC holds rank #3,589, in the top 15% of all ranked servers.
What is the population of SDFC?
With 40 slots, SDFC holds 0 players at present. The seven-day average is 1 players, with a peak of 7. The highest average in the last 48 hours was 4 players at 23:00 UTC.
Map and rules
Which map is active on SDFC?
A procedural map of size 3,000 with seed 391469169 runs on SDFC, produced by the game. View it on RustMaps from here: identical size and seed yield the same map.
What are the settings and rules for SDFC?
The name of SDFC carries no gather rate. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe details
What can you expect from wipe day on SDFC?
The average busiest count over recent wipes was 3 players. The crowd on the latest wipe peaked 46 hours in.
When does SDFC wipe?
SDFC's wipes are too few on record to make its rhythm clear. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. 6 days 21 hours is the age of the current world.
Server tags
How should you read the tags on SDFC?
These tags are published by SDFC and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold SDFC?
Included in these Best Rust Servers lists is SDFC: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the Rust version on SDFC?
The Rust version on SDFC is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server SDFC?
For SDFC, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 157.85.92.206:24131 is its address.
What is the performance like on SDFC?
In the last 48 hours, the server averaged 152 fps, with a minimum of 84. The world contained up to 52,825 entities, such as buildings, deployables and other items. The highest memory usage was 2,316 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of SDFC?
The server SDFC is currently online. The uptime figure suggests it restarted about 3 days 2 hours ago. 100% uptime for the last 7 full days: 168 of 168 hours. The date Best Rust Servers first observed it is 29 September 2026.
Connection
What are the steps to join SDFC?
Enter client.connect 157.85.92.206:24131 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
