loading server
157.85.91.31:23953Up, checked 10m agoMonitored since 27 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 237 fpsPassing
- Fresh mapwiped 7d agoPassing
- Next wipeno rhythm it keepsNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 2000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 184 on average35 / 200
- 2STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 180 on average36 / 300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 153 on average39 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 135 on average12 / 750
- 5ShockRust | Blue | NoLimitno group limit · 131 on average35 / 300
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 117 on average20 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 24% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
3 days with a wipe in the last 16 weeksIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.2 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 1
The first 48 hours of its last wipes
-
2 Oct
Fri 03:28 UTC peak 2 · running
-
30 Sep
Wed 00:48 UTC peak 3 · lasted 2.1 days
-
27 Sep
Sun 19:26 UTC peak 1 · lasted 2.2 days
- Address
- 157.85.91.31:23953
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 03:28 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp40Max players Slots: 40.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build The game build is 166652.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Population
What position does loading server hold?
For player hours over seven days, loading server holds rank #5,507, in the top 24% of all ranked servers.
What is the player count on loading server?
With 40 slots, loading server holds 0 players at present. The average over seven days is 0 players, peaking at 3. The highest average in the last 48 hours was 1 players at 01:00 UTC.
Rules and settings
What map is used on loading server?
A procedural map of size 2,000 with seed 50000 runs on loading server, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on loading server?
The name of loading server carries no gather rate. Group size follows the game default of 8 players. survival is the mode, gather, build, raid: the standard mode. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is disabled.
Wipe information
What happens on loading server during wipe day?
On average, the peak across recent wipes was 2 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 50% of recent wipes. The fall below half arrived by day 1 in the remaining wipes.
When does loading server wipe?
loading server wipes without a fixed pattern, so no next wipe is predictable. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 7 days 3 hours since the current world was made.
Server tags
What is the meaning of the tags on loading server?
These tags are published by loading server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
Where does loading server appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include loading server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the Rust version on loading server?
Rust network protocol 2634 and build 166652 on Linux is what loading server runs. Steam updates your game to the same protocol required for joining.
What is the location of the server loading server?
There is no published region for loading server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 157.85.91.31:23953.
How well does loading server perform?
In the last 48 hours, the server averaged 234 fps, with a minimum of 206. The entity count reached 18,335, including buildings, deployables and all other world objects. Memory peaked at 1,331 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the uptime and reliability of loading server?
Right now, loading server is up. Based on the uptime it reports, the last restart was roughly 2 days 5 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 27 September 2026.
How to join
What are the steps to join loading server?
Enter client.connect 157.85.91.31:23953 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.
