Mark VI Vanilla
157.85.91.226:29673Up, checked 9m agoMonitored since 3 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 10 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 114 fpsPassing
- Fresh mapwiped 4d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4250
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 200 on average109 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 178 on average98 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 164 on average259 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 137 on average97 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 132 on average107 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average137 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 157.85.91.226:29673
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 18:00 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
What each tag it publishes means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp10Max players The slot count is 10.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build The game build is 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player data
What position does Mark VI Vanilla hold?
For player hours over seven days, Mark VI Vanilla holds rank #16,408, in the top 69% of all ranked servers.
What is the population of Mark VI Vanilla?
At the moment, 0 of 10 slots on Mark VI Vanilla are filled. The seven-day average for players is 0.
Settings and rules
What is the map on Mark VI Vanilla?
Mark VI Vanilla uses a procedural map of size 4,250 with seed 1, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What settings and rules apply on Mark VI Vanilla?
No gather rate appears in the name of Mark VI Vanilla. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC by Valve is on.
Wipe details
On what schedule does Mark VI Vanilla wipe?
The record holds too few wipes from Mark VI Vanilla to show its rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. The present world dates from 4 days 20 hours.
Tags and filters
What is the meaning of the tags on Mark VI Vanilla?
These tags are published by Mark VI Vanilla and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Mark VI Vanilla appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that Mark VI Vanilla fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
What is the Rust version on Mark VI Vanilla?
The Rust version on Mark VI Vanilla is network protocol 2634 and build 166652, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.
What is the location of the server Mark VI Vanilla?
For Mark VI Vanilla, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 157.85.91.226:29673.
How smooth is Mark VI Vanilla?
The 48-hour average was 106 fps, with 83 as the lowest point. The entity count reached 103,388, including buildings, deployables and all other world objects. The highest memory usage was 3,520 MB. What players experience as lag comes from low fps and a rising entity count.
What is the uptime and reliability of Mark VI Vanilla?
The server Mark VI Vanilla is currently online. Based on the uptime it reports, the last restart was roughly 2 days 5 hours ago. Uptime for the last full 4 days was 100%, meaning 96 of 96 hours. The date Best Rust Servers first observed it is 3 October 2026.
Join the server
How do you connect to Mark VI Vanilla?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.91.226:29673 in the console.
