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A Shockbyte Rust Server

157.85.87.146:21588Up, checked 9m agoMonitored since 25 Sep 2026

Join
Players now 0/4 0% full
7-day average 0 peak 1
Rank #9,462 ▼ 1845 this week
Server fps 126 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 9m ago
    Passing
  • Capacity0% of 4 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 126 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4000
moddedoxide

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Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 25 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
6.7 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 00:13 UTC peak 1 · running
  2. 25 Sep
    Fri 07:48 UTC peak 2 · lasted 6.7 days
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
4000
Seed
50000
Open on RustMaps
Address
157.85.87.146:21588
Region
–
Max players
4
Group limit
8, the default
Wipe schedule
–
Last wipe
2 Oct 2026, 00:13 UTC
Hostname
–
First seen
25 Sep 2026

Server tags

What each tag it publishes means. Published as mp4,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp4Max players The slot count is 4.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol To join, your game needs to run protocol 2634.
cs166494Build This server runs game build 166494.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

Where does A Shockbyte Rust Server sit in the rankings?

The seven-day player hours rank for A Shockbyte Rust Server is #9,462, in the top 41% of ranked servers.

What is the population of A Shockbyte Rust Server?

At the moment, 0 of 4 slots on A Shockbyte Rust Server are filled. The seven-day average is 0 players, with a peak of 1.

Settings and rules

What map is used on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 4,000 with seed 50000, created by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What settings and rules apply on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Group size follows the game default of 8 players. survival is the mode, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe information

What happens on A Shockbyte Rust Server during wipe day?

Across recent wipes, the busiest point averaged 2 players. Peak numbers on the latest wipe arrived 0 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. The fall below half arrived by day 2 in the remaining wipes.

When does A Shockbyte Rust Server wipe?

Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 6 days 21 hours since the current world was made.

Tags and filters

How should you read the tags on A Shockbyte Rust Server?

These tags are published by A Shockbyte Rust Server and read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is A Shockbyte Rust Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server information

What Rust version does A Shockbyte Rust Server run?

The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166494, running on Linux. Your game needs the same protocol to connect, and Steam updates it automatically.

Where can A Shockbyte Rust Server be found?

There is no published region for A Shockbyte Rust Server. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. You can reach it at 157.85.87.146:21588.

How well does A Shockbyte Rust Server perform?

The 48-hour average was 121 fps, with 95 as the lowest point. The world contained up to 94,361 entities, such as buildings, deployables and other items. The highest memory usage was 3,416 MB. Low fps and a growing entity count are the sources of lag for players.

What is the uptime and reliability of A Shockbyte Rust Server?

A Shockbyte Rust Server is online at the moment. The uptime figure suggests it restarted about 6 days 14 hours ago. In the last 7 full days, 168 of 168 hours were online, an uptime of 100%. Its earliest observation by Best Rust Servers was on 25 September 2026.

Connection

What are the steps to join A Shockbyte Rust Server?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.87.146:21588 in the console.