The Batcave
157.85.86.153:28015Up, checked 9m agoMonitored since 6 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9m agoPassing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 228 fpsPassing
- Fresh mapwiped 1d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 19hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 2500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 196 on average55 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 136 on average144 / 1000
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 125 on average57 / 700
- 4777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 117 on average78 / 550
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 115 on average23 / 700
- 6666 RUST /ДЛЯ НОВИЧКОВ /РОССИЯ 06.10EU · groups of 16+ · monthly · 111 on average23 / 650
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 6 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksIn 28d 19h. The force wipe
- No wipe seen yet.
- Address
- 157.85.86.153:28015
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 6 Oct 2026, 05:48 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp40Max players The slot count is 40.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs166652Build The game build is 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code No region code is set.^mMonthly The server wipes monthly, coinciding with Facepunch's force wipe.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Population
What is the rank of The Batcave?
For player hours over seven days, The Batcave holds rank #16,281, in the top 68% of all ranked servers.
What is the population of The Batcave?
At the moment, 0 of 40 slots on The Batcave are filled. The seven-day average is 0 players, with a peak of 1. The highest average in the last 48 hours was 0 players at 18:00 UTC.
Rules and settings
Which map is active on The Batcave?
A procedural map of size 2,500 with seed 50000 runs on The Batcave, produced by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on The Batcave?
A gather rate is absent from the name The Batcave. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build and raid: the standard game. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
On what schedule does The Batcave wipe?
Drawn from the force wipe, this is an estimate of The Batcave's next wipe. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. It has been 41 hours since the current world was made. The tags carry a monthly wipe schedule.
Server tags
What is the meaning of the tags on The Batcave?
The tags below come from The Batcave and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): The server wipes monthly, coinciding with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold The Batcave?
These Best Rust Servers lists include The Batcave: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
About the server
What is the Rust version on The Batcave?
Rust network protocol 2634 and build 166652 on Linux is what The Batcave runs. To join, your game must use the same protocol; Steam handles the update for you.
Where can The Batcave be found?
There is no published region for The Batcave. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 157.85.86.153:28015.
What is the performance like on The Batcave?
In the last 48 hours, the server averaged 212 fps, with a minimum of 145. A maximum of 29,973 entities were present, comprising buildings, deployables and all else. Memory use reached 1,794 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of The Batcave?
The server The Batcave is currently online. The uptime figure suggests it restarted about 26 hours ago. Its earliest observation by Best Rust Servers was on 6 October 2026.
Join the server
What is the process to join The Batcave?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.86.153:28015 in the console.
