Boysclub
157.85.86.128:25082Down, checked 14h agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 14h agoFailing
- Capacity0% of 40 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 109 fpsPassing
- Fresh mapwiped 5d agoPassing
- Next wipetoo few wipes seen yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 4500
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 200 on average110 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 178 on average88 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 164 on average243 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 137 on average95 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 132 on average112 / 550
- 6ShockRust | Blue | NoLimitno group limit · 129 on average146 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
-
3 Oct
Sat 04:04 UTC peak 1 · running
- Address
- 157.85.86.128:25082
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 04:04 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp40Max players The slot count is 40.ts8Group limit The game default applies: teams are limited to 8 players.v2634Protocol To join, your game needs to run protocol 2634.cs166652Build Build: 166652.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
What is the rank of Boysclub?
The seven-day player hours rank for Boysclub is #15,728, in the top 67% of ranked servers.
What is the player count on Boysclub?
Currently offline, Boysclub was last seen 14 hours ago. The average over seven days is 0 players, peaking at 1.
Settings and rules
Which map is active on Boysclub?
The map on Boysclub is procedural, size 4,500 with seed 49999, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What settings and rules apply on Boysclub?
No gather rate appears in the name of Boysclub. Groups can contain up to 8 players, the default for the game. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe details
What happens on Boysclub during wipe day?
Across recent wipes, the busiest point averaged 1 players. Peak numbers on the latest wipe arrived 0 hours after it began.
What wipe pattern does Boysclub follow?
Too few wipes from Boysclub are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 5 days 9 hours.
Tags and filters
How should you read the tags on Boysclub?
These tags are published by Boysclub and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): To join, your game needs to run protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold Boysclub?
The Best Rust Servers lists that Boysclub fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
About the server
What Rust version does Boysclub run?
Rust network protocol 2634 and build 166652 on Linux is what Boysclub runs. Your game needs the same protocol to connect, and Steam updates it automatically.
Where can Boysclub be found?
There is no published region for Boysclub. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.86.128:25082.
What is the performance like on Boysclub?
Average server fps over the past 48 hours was 111, and it never dropped below 80. The entity count reached 115,625, including buildings, deployables and all other world objects. Memory use reached 3,318 MB. What players experience as lag comes from low fps and a rising entity count.
What is the online status and reliability of Boysclub?
Down right now, Boysclub was last seen 14 hours ago. Based on the uptime it reports, the last restart was roughly 13 hours ago. In the last 7 full days, 136 of 168 hours were online, an uptime of 81%. The date Best Rust Servers first observed it is 13 September 2026.
Join the server
What is the process to join Boysclub?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.86.128:25082 in the console.
