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A Shockbyte Rust Server

157.85.85.96:25529Up, checked 10m agoMonitored since 30 Sep 2026

Join
Players now 0/20 0% full
7-day average 0 peak 5
Rank #4,927 ▲ 10493 this week
Server fps 239 last direct query
Seen, last 48 hours 96% 46 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 10m ago
    Passing
  • Capacity0% of 20 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 239 fps
    Passing
  • Fresh mapwiped 4d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 2000
moddedoxide

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Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 30 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
2.8 days
between real wipes
wipe-day peak
3
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Sat 3 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h
History
  1. 3 Oct
    Sat 13:02 UTC peak 5 · running
  2. 30 Sep
    Wed 17:19 UTC peak 1 · lasted 2.8 days
Map of A Shockbyte Rust Server
Map
Procedural Map
Size
2000
Seed
42069
Open on RustMaps
Address
157.85.85.96:25529
Region
–
Max players
20
Group limit
8, the default
Wipe schedule
–
Last wipe
3 Oct 2026, 13:02 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

What each tag it publishes means. Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp20Max players 20 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol The game protocol is 2634; your game must match to join.
cs166652Build Build: 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.
Mods and access
^oOxide The plugin framework Oxide (uMod) is installed.
^zModded Plugins or settings change the game, so it is listed under Modded.

Flag meanings are Facepunch's.

Player data

What is the rank of A Shockbyte Rust Server?

The seven-day player hours rank for A Shockbyte Rust Server is #4,927, in the top 21% of ranked servers.

What is the player count on A Shockbyte Rust Server?

At the moment, 0 of 20 slots on A Shockbyte Rust Server are filled. The average over seven days is 0 players, peaking at 5. Over the past 48 hours, the peak hour was 17:00 UTC, averaging 2 players.

Rules and settings

What map is used on A Shockbyte Rust Server?

A Shockbyte Rust Server uses a procedural map of size 2,000 with seed 42069, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.

What are the settings and rules for A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. Group size follows the game default of 8 players. It runs survival, gather, build and raid: the standard game. Combat between players is allowed, and bases can be raided. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs these plugins: Oxide. VAC, Valve's anti-cheat, is enabled.

Wipe information

What can you expect from wipe day on A Shockbyte Rust Server?

Across recent wipes, the busiest point averaged 3 players. Peak numbers on the latest wipe arrived 21 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes from A Shockbyte Rust Server are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 4 days 12 hours since the current world was made.

Server tags

How should you read the tags on A Shockbyte Rust Server?

The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

What lists and filters on Best Rust Servers hold A Shockbyte Rust Server?

These Best Rust Servers lists include A Shockbyte Rust Server: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

About the server

What is the Rust version on A Shockbyte Rust Server?

Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Steam updates your game to the same protocol required for joining.

What is the location of the server A Shockbyte Rust Server?

There is no published region for A Shockbyte Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 157.85.85.96:25529.

What is the performance like on A Shockbyte Rust Server?

In the last 48 hours, the server averaged 235 fps, with a minimum of 211. The entity count reached 18,202, including buildings, deployables and all other world objects. Memory use reached 1,559 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

How reliable is A Shockbyte Rust Server and is it online?

A Shockbyte Rust Server is online at the moment. The uptime figure suggests it restarted about 4 days ago. Uptime for the last full 7 days was 86%, meaning 144 of 168 hours. Best Rust Servers recorded its first appearance on 30 September 2026.

Connection

What are the steps to join A Shockbyte Rust Server?

Enter client.connect 157.85.85.96:25529 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.