A Shockbyte Rust Server
157.85.85.56:29795Up, checked 13m agoMonitored since 26 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 13m agoPassing
- Capacity0% of 12 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 233 fpsPassing
- Wipe rhythm5 new worlds this week: resets, not wipesWarning
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 2100
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Pickle Rust EU MonthlyEU · no group limit · 50 on average53 / 100
- 2EU Hub 01EU · groups of 1000+ · 6 on average5 / 3300
- 3La Cueva Corp. | Eventosgroups of 8+ · 2 on average0 / 100
- 4RustServer_11418groups of 8+ · 2 on average0 / 50
- 5Gridicated 1 Grid Servergroups of 8+ · 2 on average5 / 50
- 6Rusty Nails Vanilla + Pluginsgroups of 8+ · 2 on average1 / 150
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 26 Sep. Low fps and a climbing entity count mean lag.
New worlds
2 days with a reset in the last 16 weeks-
2 Oct
Fri 15:37 UTC 1 on before
-
2 Oct
Fri 14:54 UTC 0 on before
-
2 Oct
Fri 14:42 UTC 0 on before
-
2 Oct
Fri 13:51 UTC 0 on before
-
2 Oct
Fri 13:23 UTC 0 on before
-
26 Sep
Sat 19:09 UTC peak 4 · lasted 5.8 days
- Address
- 157.85.85.56:29795
- Region
- –
- Max players
- 12
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 26 Sep 2026
Server tags
What each tag it publishes means. Published as mp12,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp12Max players The slot count is 12.ts8Group limit Teams are capped at 8, which is the game default.v2634Protocol Your game must be on protocol 2634 to join.cs166586Build Build: 166586.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player data
Where does A Shockbyte Rust Server sit in the rankings?
For player hours over seven days, A Shockbyte Rust Server holds rank #6,147, in the top 27% of all ranked servers.
How many players are on A Shockbyte Rust Server?
At the moment, 0 of 12 slots on A Shockbyte Rust Server are filled. The seven-day average is 0 players, with a peak of 5.
Settings and rules
What is the map on A Shockbyte Rust Server?
A Shockbyte Rust Server uses a procedural map of size 2,100 with seed 1575578214, generated by the game. View it on RustMaps from here: identical size and seed yield the same map.
What settings and rules apply on A Shockbyte Rust Server?
A gather rate is absent from the name A Shockbyte Rust Server. Groups can contain up to 8 players, the default for the game. survival is the mode, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe details
When does A Shockbyte Rust Server wipe?
Every few hours a new world is made on A Shockbyte Rust Server. No wipe schedule is kept, and none of those resets is a wipe.
Tags and filters
How should you read the tags on A Shockbyte Rust Server?
The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Standard survival, as in Rust; mp12 (Max players): The slot count is 12; ts8 (Group limit): Teams are capped at 8, which is the game default; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include A Shockbyte Rust Server: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server information
What is the Rust version on A Shockbyte Rust Server?
The Rust version on A Shockbyte Rust Server is network protocol 2634 and build 166586, running on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Where can A Shockbyte Rust Server be found?
For A Shockbyte Rust Server, no region is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. 157.85.85.56:29795 is its address.
How well does A Shockbyte Rust Server perform?
Average server fps over the past 48 hours was 224, and it never dropped below 195. The entity count reached 18,332, including buildings, deployables and all other world objects. Memory peaked at 2,029 MB. What players experience as lag comes from low fps and a rising entity count.
How reliable is A Shockbyte Rust Server and is it online?
A Shockbyte Rust Server is online at the moment. The uptime figure suggests it restarted about 6 days 6 hours ago. 86% uptime for the last 7 full days: 144 of 168 hours. Best Rust Servers recorded its first appearance on 26 September 2026.
Connection
What are the steps to join A Shockbyte Rust Server?
Enter client.connect 157.85.85.56:29795 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects. You can find its website at https://rustmaps.com/map/2100_1575578214.
