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Best Rust Servers/Da Hood: players, wipe times and rank
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Da Hood

157.85.85.130:26023Up, checked 8m agoMonitored since 27 Sep 2026

Join
Players now 0/20 0% full
7-day average 0 peak 4
Rank #5,029 ▲ 5371 this week
Server fps 100 last direct query
Seen, last 48 hours 98% 47 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 8m ago
    Passing
  • Capacity0% of 20 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 100 fps
    Passing
  • Fresh mapwiped 6d ago
    Passing
  • Next wipetoo few wipes seen yet
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
quad
Wipe schedule
not published
Map
Procedural Map · 4500
moddedoxidesoftcore

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The same kind of game, then region, group limit, rate and wipes.

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    0 / 100
  2. 2
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  3. 3
    [EA] Softcore 1quad · monthly · 158 on average
    74 / 350
  4. 4
    [EU] Facepunch Softcore 1EU · quad · monthly · 133 on average
    208 / 400
  5. 5
    Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 67 on average
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  6. 6
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Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 22% of all ranked servers, #323 of the quad servers. Ranked on player hours over the last seven days.

Performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

2 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
5.1 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 3

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h
History
  1. 2 Oct
    Fri 19:10 UTC peak 4 · running
  2. 27 Sep
    Sun 16:55 UTC peak 1 · lasted 5.1 days
Map of Da Hood
Map
Procedural Map
Size
4500
Seed
1768763
Open on RustMaps
Address
157.85.85.130:26023
Region
–
Max players
20
Group limit
quad
Wipe schedule
–
Last wipe
2 Oct 2026, 19:10 UTC
Hostname
–
First seen
27 Sep 2026

Server tags

What each tag it publishes means. Published as mp20,ptrak,$r?,v2634,gmsoftcore,cs167058,ts4,^o^z.

Game
gmsoftcoreGame mode The ruleset is softcore, which is easier.
mp20Max players 20 player slots.
ts4Group limit Team size is capped at 4.
v2634Protocol The game protocol is 2634; your game must match to join.
cs167058Build Build: 167058.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code A region code is not set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player count

Where does Da Hood sit in the rankings?

For player hours over seven days, Da Hood holds rank #5,029, in the top 22% of all ranked servers. It holds rank #323 among quad servers.

How many players are on Da Hood?

With 20 slots, Da Hood holds 0 players at present. The seven-day average is 0 players, with a peak of 4. Over the past 48 hours, the peak hour was 19:00 UTC, averaging 3 players.

Map and rules

What map is used on Da Hood?

The map on Da Hood is procedural, size 4,500 with seed 1768763, created by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What are the settings and rules for Da Hood?

A gather rate is absent from the name Da Hood. Groups are capped at 4 players, as stated by quad. softcore is the mode, Facepunch's gentler mode, where some loot is kept. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change gameplay. The plugins it uses are Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe information

What can you expect from wipe day on Da Hood?

Across recent wipes, the busiest point averaged 2 players. Peak numbers on the latest wipe arrived 25 hours after it began. Until the next wipe, the crowd remained above half the peak in 0% of recent wipes. In the other cases, numbers dropped below half by day 3.

What wipe pattern does Da Hood follow?

Too few wipes from Da Hood are recorded to reveal a rhythm. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. The present world dates from 6 days.

Tags and filters

What is the meaning of the tags on Da Hood?

gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp20 (Max players): 20 player slots; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): The game protocol is 2634; your game must match to join; cs167058 (Build): Build: 167058; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags Da Hood publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold Da Hood?

The Best Rust Servers lists that Da Hood fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week.

About the server

What Rust version does Da Hood run?

Rust network protocol 2634 and build 167058 on Linux is what Da Hood runs. Steam updates your game to the same protocol required for joining.

What is the location of Da Hood?

For Da Hood, no region is published. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 157.85.85.130:26023 is its address.

How smooth is Da Hood?

The 48-hour average was 99 fps, with 75 as the lowest point. A maximum of 116,629 entities were present, comprising buildings, deployables and all else. The highest memory usage was 3,502 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.

How reliable is Da Hood and is it online?

Right now, Da Hood is up. The uptime figure suggests it restarted about 23 hours ago. In the last 7 full days, 156 of 168 hours were online, an uptime of 93%. Its earliest observation by Best Rust Servers was on 27 September 2026.

Connection

What are the steps to join Da Hood?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.85.85.130:26023 in the console.