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Aussie PvE | Modded | AU/OCE

157.211.49.86:28115Up, checked 11m agoMonitored since 23 Sep 2026

Join
Players now 0/100 0% full
7-day average 0 peak 1
Rank #13,779 ▼ 4799 this week
Server fps 112 last direct query
Seen, last 48 hours 60% 29 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 11m ago
    Passing
  • Capacity0% of 100 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancerunning at 112 fps
    Passing
  • Fresh mapwiped 1d ago
    Passing
  • Next wipeno rhythm it keeps
    No data

Activity

players each hour, last 48
48 hours agonow
Group limit
8, the default
Wipe schedule
not published
Map
Procedural Map · 4500
moddedoxide

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Players

AveragePeakWipe
00.250.50.75108:0008:0013:0019:0000:0006:00Wiped Wed 7 Oct, 06:20 UTCWIPE

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Performance

Server fpsWipe
010020030040008:0008:0013:0019:0000:0006:00Wiped Wed 7 Oct, 06:20 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 23 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

3 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
6.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1.5

The first 48 hours of its last wipes

Thu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
History
  1. 7 Oct
    Wed 06:20 UTC 0 on before · running
  2. 1 Oct
    Thu 21:25 UTC · force wipe peak 1 · lasted 5.4 days
  3. 24 Sep
    Thu 04:05 UTC peak 1 · lasted 7.7 days
Map of Aussie PvE | Modded | AU/OCE
Map
Procedural Map
Size
4500
Seed
1349656997
Open on RustMaps
Address
157.211.49.86:28115
Region
–
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Oct 2026, 06:20 UTC
Hostname
–
First seen
23 Sep 2026

Server tags

What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.

Game
gmrustGame mode Survival in the standard Rust style.
mp100Max players 100 player slots.
ts8Group limit The game default applies: teams are limited to 8 players.
v2634Protocol Your game must be on protocol 2634 to join.
cs166652Build The game build is 166652.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code No region code is set.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player count

What is the rank of Aussie PvE | Modded | AU/OCE?

For player hours over seven days, Aussie PvE | Modded | AU/OCE holds rank #13,779, in the top 58% of all ranked servers.

How many players are on Aussie PvE | Modded | AU/OCE?

With 100 slots, Aussie PvE | Modded | AU/OCE holds 0 players at present. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 23:00 UTC, with an average of 0 players.

Map and rules

Which map is active on Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE uses a procedural map of size 4,500 with seed 1349656997, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.

What settings and rules apply on Aussie PvE | Modded | AU/OCE?

A gather rate is absent from the name Aussie PvE | Modded | AU/OCE. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. VAC by Valve is on.

Wipe schedule

What can you expect from wipe day on Aussie PvE | Modded | AU/OCE?

The average busiest count over recent wipes was 1 players. The crowd on the latest wipe peaked 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise, it dropped below half by day 1.5.

On what schedule does Aussie PvE | Modded | AU/OCE wipe?

No next wipe can be predicted: Aussie PvE | Modded | AU/OCE wipes at irregular times. The monthly force wipe applies to every Rust server. The next one is Thursday 5 November at 19:00 UTC. It has been 25 hours since the current world was made.

Server tags

How should you read the tags on Aussie PvE | Modded | AU/OCE?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): The game default applies: teams are limited to 8 players; v2634 (Protocol): Your game must be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game are the tags Aussie PvE | Modded | AU/OCE publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.

What lists and filters on Best Rust Servers hold Aussie PvE | Modded | AU/OCE?

The Best Rust Servers lists that Aussie PvE | Modded | AU/OCE fits are: Rust servers in Oceania and Best modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Server information

What Rust version does Aussie PvE | Modded | AU/OCE run?

Rust network protocol 2634 and build 166652 on Windows is what Aussie PvE | Modded | AU/OCE runs. To join, your game must use the same protocol; Steam handles the update for you.

Where can Aussie PvE | Modded | AU/OCE be found?

The name of Aussie PvE | Modded | AU/OCE points to Oceania, yet no region tag is published. The location a server claims is what Best Rust Servers shows, not the machine's actual location. You can reach it at 157.211.49.86:28115.

What is the performance like on Aussie PvE | Modded | AU/OCE?

Average server fps over the past 48 hours was 139, and it never dropped below 107. The entity count reached 212,746, including buildings, deployables and all other world objects. The highest memory usage was 4,495 MB. What players experience as lag comes from low fps and a rising entity count.

What is the online status and reliability of Aussie PvE | Modded | AU/OCE?

Aussie PvE | Modded | AU/OCE is online at the moment. The uptime figure suggests it restarted about 23 hours ago. 48% uptime for the last 7 full days: 81 of 168 hours. The date Best Rust Servers first observed it is 23 September 2026.

Join the server

How do you connect to Aussie PvE | Modded | AU/OCE?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 157.211.49.86:28115 in the console.