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Best Rust Servers/Deep Sea Sask: players, wipe times and rank
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Deep Sea Sask

156.236.84.141:28045Down, checked 7d agoMonitored since 22 Sep 2026

Join
Players now 0/50 0% full
7-day average 0 peak –
Rank #16,408 ▼ 625 this week
Server fps – no direct query answered
Seen, last 48 hours 0% 0 of 48 hours on the list

Health checks

from the latest readings
  • ReachableOn the Steam server list, checked 7d ago
    Failing
  • Capacity0% of 50 slots in use
    Passing
  • Queuenobody waiting
    Passing
  • Performancehas not answered a direct query
    No data
  • Fresh mapwiped 15d ago
    Passing
  • Next wipeThu 5 Nov, 19:00 UTC, in 28d 4h
    Passing

Activity

players each hour, last 48

No hourly history yet.

Group limit
8, the default
Wipe schedule
monthly
Map
Procedural Map · 3400
moddedoxide

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Players

No hourly history yet.

Hourly average and peak, UTC.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep2 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.

Wipe calendar

0 days with a wipe in the last 16 weeks
JunJulAugSepOct MonWedFriSun
no wipe wiped force wipe today
Next wipe
Thursday 5 November19:00 UTC

In 28d 4h. The force wipe

History
  1. No wipe seen yet.
Map of Deep Sea Sask
Map
Procedural Map
Size
3400
Seed
1410202462
Open on RustMaps
Address
156.236.84.141:28045
Region
–
Max players
50
Group limit
8, the default
Wipe schedule
monthly
Last wipe
22 Sep 2026, 21:05 UTC
Hostname
–
First seen
22 Sep 2026

Server tags

What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z.

Game
gmrustGame mode The game mode is standard Rust survival.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, which is the game default.
v2633Protocol Your game must be on protocol 2633 to join.
cs165217Build The game build is 165217.
ptrakNetworking RakNet is the network layer, as standard for the game.
$r?Region code Region code: not set.
Wipe schedule
^mMonthly A monthly wipe happens, together with Facepunch's force wipe.
Mods and access
^oOxide A plugin framework, Oxide (uMod), is in use.
^zModded This server is listed as Modded, with plugins or settings that change the game.

Flag meanings are Facepunch's.

Player data

What position does Deep Sea Sask hold?

For player hours over seven days, Deep Sea Sask holds rank #16,408, in the top 69% of all ranked servers.

What is the population of Deep Sea Sask?

Currently offline, Deep Sea Sask was last seen 7 days ago. The seven-day average for players is 0.

Settings and rules

Which map is active on Deep Sea Sask?

Deep Sea Sask uses a procedural map of size 3,400 with seed 1410202462, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.

What are the settings and rules for Deep Sea Sask?

A gather rate is absent from the name Deep Sea Sask. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.

Wipe details

When does Deep Sea Sask wipe?

Drawn from the force wipe, this is an estimate of Deep Sea Sask's next wipe. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. 15 days 17 hours is the age of the current world. A monthly wipe schedule is published in its tags.

Server tags

How should you read the tags on Deep Sea Sask?

The tags below come from Deep Sea Sask and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.

Where does Deep Sea Sask appear in Best Rust Servers lists and filters?

Included in these Best Rust Servers lists is Deep Sea Sask: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

About the server

What is the Rust version on Deep Sea Sask?

The Rust version on Deep Sea Sask is network protocol 2633 and build 165217, running on Linux. Steam updates your game to the same protocol required for joining.

What is the location of Deep Sea Sask?

For Deep Sea Sask, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 156.236.84.141:28045.

What is the uptime and reliability of Deep Sea Sask?

Deep Sea Sask is offline at the moment; the last sighting was 7 days ago. Uptime for the last full 7 days was 9%, meaning 15 of 168 hours. Its earliest observation by Best Rust Servers was on 22 September 2026.

Join the server

What are the steps to join Deep Sea Sask?

Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 156.236.84.141:28045 in the console.