Deep Sea Sask
156.236.84.141:28045Down, checked 7d agoMonitored since 22 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 7d agoFailing
- Capacity0% of 50 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 15d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 4hPassing
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Map
- Procedural Map · 3400
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 200 on average116 / 200
- 2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 177 on average91 / 750
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 170 on average244 / 1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 136 on average95 / 700
- 5777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 133 on average110 / 550
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 117 on average40 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksIn 28d 4h. The force wipe
- No wipe seen yet.
- Address
- 156.236.84.141:28045
- Region
- –
- Max players
- 50
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 22 Sep 2026, 21:05 UTC
- Hostname
- –
- First seen
- 22 Sep 2026
Server tags
What each tag it publishes means. Published as mp50,ptrak,$r?,v2633,^m,gmrust,cs165217,ts8,^o^z.
gmrustGame mode The game mode is standard Rust survival.mp50Max players Slots: 50.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol Your game must be on protocol 2633 to join.cs165217Build The game build is 165217.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code Region code: not set.^mMonthly A monthly wipe happens, together with Facepunch's force wipe.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded This server is listed as Modded, with plugins or settings that change the game.Flag meanings are Facepunch's.
Player data
What position does Deep Sea Sask hold?
For player hours over seven days, Deep Sea Sask holds rank #16,408, in the top 69% of all ranked servers.
What is the population of Deep Sea Sask?
Currently offline, Deep Sea Sask was last seen 7 days ago. The seven-day average for players is 0.
Settings and rules
Which map is active on Deep Sea Sask?
Deep Sea Sask uses a procedural map of size 3,400 with seed 1410202462, generated by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for Deep Sea Sask?
A gather rate is absent from the name Deep Sea Sask. The game's default applies: no more than 8 players per group. It runs survival, the usual game: gathering, building and raiding. Raiding and player-versus-player fighting are enabled. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe details
When does Deep Sea Sask wipe?
Drawn from the force wipe, this is an estimate of Deep Sea Sask's next wipe. Its next wipe is due Thursday 5 November at 19:00 UTC, at the force wipe that clears every Rust server. 15 days 17 hours is the age of the current world. A monthly wipe schedule is published in its tags.
Server tags
How should you read the tags on Deep Sea Sask?
The tags below come from Deep Sea Sask and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): Your game must be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): A monthly wipe happens, together with Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server is listed as Modded, with plugins or settings that change the game. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does Deep Sea Sask appear in Best Rust Servers lists and filters?
Included in these Best Rust Servers lists is Deep Sea Sask: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
About the server
What is the Rust version on Deep Sea Sask?
The Rust version on Deep Sea Sask is network protocol 2633 and build 165217, running on Linux. Steam updates your game to the same protocol required for joining.
What is the location of Deep Sea Sask?
For Deep Sea Sask, no region is published. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. You can reach it at 156.236.84.141:28045.
What is the uptime and reliability of Deep Sea Sask?
Deep Sea Sask is offline at the moment; the last sighting was 7 days ago. Uptime for the last full 7 days was 9%, meaning 15 of 168 hours. Its earliest observation by Best Rust Servers was on 22 September 2026.
Join the server
What are the steps to join Deep Sea Sask?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 156.236.84.141:28045 in the console.
