A Shockbyte Rust Server
152.228.198.227:26816Up, checked 12m agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 12m agoPassing
- Capacity0% of 5 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 212 fpsPassing
- Fresh mapwiped 30d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 3000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 184 on average35 / 200
- 2STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 172 on average36 / 300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 150 on average39 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 132 on average14 / 750
- 5ShockRust | Blue | NoLimitno group limit · 131 on average40 / 300
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 116 on average20 / 700
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 152.228.198.227:26816
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Sep 2026, 12:31 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp5Max players The slot count is 5.ts8Group limit Teams are capped at 8, which is the game default.v2633Protocol The game protocol is 2633; your game must match to join.cs165217Build This server runs game build 165217.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code Region code: not set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
What is the rank of A Shockbyte Rust Server?
The seven-day player hours rank for A Shockbyte Rust Server is #15,917, in the top 69% of ranked servers.
What is the player count on A Shockbyte Rust Server?
With 5 slots, A Shockbyte Rust Server holds 0 players at present. The seven-day average for players is 0.
Map and rules
Which map is active on A Shockbyte Rust Server?
A procedural map of size 3,000 with seed 50000 runs on A Shockbyte Rust Server, produced by the game. Because size and seed determine the map, a RustMaps view is available from this page.
What are the settings and rules for A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. Group size follows the game default of 8 players. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. In the server browser it is Modded, meaning plugins or settings modify the game. The plugins it uses are Oxide. VAC by Valve is on.
Wipe schedule
What wipe pattern does A Shockbyte Rust Server follow?
A Shockbyte Rust Server's wipes are too few on record to make its rhythm clear. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. It has been 30 days 18 hours since the current world was made.
Server tags
What is the meaning of the tags on A Shockbyte Rust Server?
The tags below come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are capped at 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your game must match to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
Where does A Shockbyte Rust Server appear in Best Rust Servers lists and filters?
The Best Rust Servers lists that A Shockbyte Rust Server fits are: Best modded Rust servers. You will find it on the server list under: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
What is the Rust version on A Shockbyte Rust Server?
The Rust version on A Shockbyte Rust Server is network protocol 2633 and build 165217, running on Linux. Steam updates your game to the same protocol required for joining.
Where can A Shockbyte Rust Server be found?
There is no published region for A Shockbyte Rust Server. Best Rust Servers does not look up where the machine stands; it shows where a server says it is. 152.228.198.227:26816 is its address.
How well does A Shockbyte Rust Server perform?
Average server fps over the past 48 hours was 210, and it never dropped below 187. The entity count reached 48,171, including buildings, deployables and all other world objects. Memory use reached 3,991 MB. Lag, as felt by players, is caused by low fps and an increasing number of entities.
What is the online status and reliability of A Shockbyte Rust Server?
Right now, A Shockbyte Rust Server is up. The uptime figure suggests it restarted about 14 days 20 hours ago. Uptime for the last full 7 days was 100%, meaning 168 of 168 hours. Best Rust Servers recorded its first appearance on 13 September 2026.
Connection
How do you connect to A Shockbyte Rust Server?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 152.228.198.227:26816 in the console.
