LivingWorld isolated remediation validation
152.110.55.254:28115Down, checked 9d agoMonitored since 13 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 9d agoFailing
- Capacity0% of 2 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 25d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48No hourly history yet.
- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 319 on average195 / 300
- 2Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 194 on average75 / 200
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 183 on average144 / 1000
- 4666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 07.10EU · groups of 16+ · monthly · 170 on average39 / 750
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 136 on average50 / 700
- 6777 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 07.10EU · groups of 16+ · monthly · 134 on average61 / 550
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 152.110.55.254:28115
- Region
- –
- Max players
- 2
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 13 Sep 2026, 19:23 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
What each tag it publishes means. Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z.
gmrustGame mode Standard survival, as in Rust.mp2Max players The slot count is 2.ts8Group limit This is the game default: a maximum of 8 per team.v2633Protocol To join, your game needs to run protocol 2633.cs163207Build The game build is 163207.ptrakNetworking RakNet is the network layer, as standard for the game.$r?Region code A region code is not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
What position does LivingWorld isolated remediation validation hold?
For player hours over seven days, LivingWorld isolated remediation validation holds rank #16,853, in the top 71% of all ranked servers.
What is the population of LivingWorld isolated remediation validation?
LivingWorld isolated remediation validation is not online now; the last time it was seen was 9 days ago.
Map and rules
What map is used on LivingWorld isolated remediation validation?
The game generates the procedural map for LivingWorld isolated remediation validation.
What settings and rules apply on LivingWorld isolated remediation validation?
No gather rate appears in the name of LivingWorld isolated remediation validation. Groups can contain up to 8 players, the default for the game. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. The server has VAC, Valve's anti-cheat, active.
Wipe details
On what schedule does LivingWorld isolated remediation validation wipe?
Too few wipes from LivingWorld isolated remediation validation are recorded to reveal a rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, and it applies to every Rust server. The present world dates from 25 days 1 hours.
Server tags
What is the meaning of the tags on LivingWorld isolated remediation validation?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2633 (Protocol): To join, your game needs to run protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet is the network layer, as standard for the game; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags LivingWorld isolated remediation validation publishes; the game's server browser reads them. Shown at the top of this page are three more things from the tags: its players now, its queue and the time its world was made.
What lists and filters on Best Rust Servers hold LivingWorld isolated remediation validation?
The Best Rust Servers lists that LivingWorld isolated remediation validation fits are: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
About the server
What is the Rust version on LivingWorld isolated remediation validation?
The Rust version on LivingWorld isolated remediation validation is network protocol 2633 and build 163207, running on Windows. To join, your game must use the same protocol; Steam handles the update for you.
What is the location of the server LivingWorld isolated remediation validation?
No region is published by LivingWorld isolated remediation validation. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 152.110.55.254:28115 is its address.
What is the online status and reliability of LivingWorld isolated remediation validation?
The server LivingWorld isolated remediation validation is currently offline, with its last appearance 9 days ago. In the last 7 full days, 0 of 168 hours were online, an uptime of 0%. Its earliest observation by Best Rust Servers was on 13 September 2026.
Connection
What are the steps to join LivingWorld isolated remediation validation?
Enter client.connect 152.110.55.254:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.