Hotwire Test Renamed
151.240.92.7:28015Down, checked 49m agoMonitored since 30 Sep 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 49m agoFailing
- Capacity0% of 75 slots in usePassing
- Queuenobody waitingPassing
- Performancehas not answered a direct queryNo data
- Fresh mapwiped 6d agoPassing
- Next wipeThu 5 Nov, 19:00 UTC, in 28d 13hPassing
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 198 on average34 / 200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 155 on average64 / 1000
- 3ShockRust | Blue | NoLimitno group limit · 130 on average23 / 300
- 4STEEL RUST /ДЛЯ НОВИЧКОВ /EU Monthly 07.10EU · groups of 24+ · monthly · 109 on average17 / 300
- 5RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 6.10EU · groups of 16+ · weekly · 109 on average34 / 225
- 6STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 06.10EU · groups of 24+ · monthly · 102 on average7 / 300
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Wipe calendar
1 day with a wipe in the last 16 weeksIn 28d 13h. The force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
-
1 Oct
Thu 18:11 UTC · force wipe peak 0 · running
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 151.240.92.7:28015
- Region
- –
- Max players
- 75
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 18:11 UTC
- Hostname
- –
- First seen
- 30 Sep 2026
Server tags
What each tag it publishes means. Published as mp75,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp75Max players The slot count is 75.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs167058Build The game build is 167058.ptrakNetworking The network layer is the game's standard, RakNet.$r?Region code No region code is set.^oOxide A plugin framework, Oxide (uMod), is in use.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
Where does Hotwire Test Renamed sit in the rankings?
For player hours over seven days, Hotwire Test Renamed holds rank #16,629, in the top 70% of all ranked servers.
How many players are on Hotwire Test Renamed?
Currently offline, Hotwire Test Renamed was last seen 49 minutes ago. The seven-day average for players is 0.
Map and rules
What map is used on Hotwire Test Renamed?
Hotwire Test Renamed runs a procedural map that the game generates.
What settings and rules apply on Hotwire Test Renamed?
A gather rate is absent from the name Hotwire Test Renamed. The game's default applies: no more than 8 players per group. It runs survival, gather, build, raid: the standard mode. Combat between players is allowed, and bases can be raided. The server browser lists it as Modded: plugins or settings change gameplay. It runs these plugins: Oxide. VAC by Valve is on.
Wipe information
What can you expect from wipe day on Hotwire Test Renamed?
On average, the peak across recent wipes was 0 players. Peak numbers on the latest wipe arrived 3 hours after it began.
What wipe pattern does Hotwire Test Renamed follow?
The force wipe is the only wipe Hotwire Test Renamed takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is the next wipe, and every Rust server wipes then. The present world dates from 6 days 11 hours.
Server tags
How should you read the tags on Hotwire Test Renamed?
The tags below come from Hotwire Test Renamed and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp75 (Max players): The slot count is 75; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is the game's standard, RakNet; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, all shown at the top of this page.
What lists and filters on Best Rust Servers hold Hotwire Test Renamed?
Included in these Best Rust Servers lists is Hotwire Test Renamed: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
What Rust version does Hotwire Test Renamed run?
Rust network protocol 2634 and build 167058 on Windows is what Hotwire Test Renamed runs. Steam updates your game to the same protocol required for joining.
What is the location of the server Hotwire Test Renamed?
There is no published region for Hotwire Test Renamed. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 151.240.92.7:28015 is its address.
What is the uptime and reliability of Hotwire Test Renamed?
Down right now, Hotwire Test Renamed was last seen 49 minutes ago. Uptime for the last full 7 days was 65%, meaning 110 of 168 hours. Best Rust Servers recorded its first appearance on 30 September 2026.
Join the server
What are the steps to join Hotwire Test Renamed?
Enter client.connect 151.240.92.7:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page, which opens Rust via Steam and connects.