typical test
15.204.83.240:20999Up, checked 10m agoMonitored since 11 Oct 2026
Health checks
from the latest readings- ReachableOn the Steam server list, checked 10m agoPassing
- Capacity0% of 100 slots in usePassing
- Queuenobody waitingPassing
- Performancerunning at 240 fpsPassing
- Fresh mapwiped 1d agoPassing
- Next wipenot predictable yetNo data
Activity
players each hour, last 48- Group limit
- 8, the default
- Wipe schedule
- not published
- Map
- Procedural Map · 1000
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 1ShockRust | Blue | NoLimitno group limit · 129 on average41 / 300
- 2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 109 on average34 / 225
- 3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 91 on average90 / 100
- 4SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 83 on average24 / 200
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 82 on average15 / 1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 77 on average7 / 1000
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 11 Oct. Low fps and a climbing entity count mean lag.
Wipe calendar
0 days with a wipe in the last 16 weeksNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- No wipe seen yet.
- Address
- 15.204.83.240:20999
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Oct 2026, 20:12 UTC
- Hostname
- –
- First seen
- 11 Oct 2026
Server tags
What each tag it publishes means. Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z.
gmrustGame mode Survival in the standard Rust style.mp100Max players The slot count is 100.ts8Group limit This is the game default: a maximum of 8 per team.v2634Protocol Your game must be on protocol 2634 to join.cs167398Build This server runs game build 167398.ptrakNetworking The network layer is RakNet, the game's standard.$r?Region code A region code is not set.^oOxide The plugin framework Oxide (uMod) is installed.^zModded Plugins or settings change the game, so it is listed under Modded.Flag meanings are Facepunch's.
Player count
Where does typical test sit in the rankings?
The seven-day player hours rank for typical test is #15,946, in the top 71% of ranked servers.
What is the population of typical test?
At the moment, 0 of 100 slots on typical test are filled. The seven-day average for players is 0.
Map and rules
Which map is active on typical test?
typical test uses a procedural map of size 1,000 with seed 6738, generated by the game. You can look at the map on RustMaps from this page, as the same size and seed give the same result.
What are the settings and rules for typical test?
No gather rate appears in the name of typical test. Group size follows the game default of 8 players. survival is the mode, the usual game: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Its plugins include Oxide. VAC by Valve is on.
Wipe schedule
On what schedule does typical test wipe?
Too few wipes from typical test are recorded to reveal a rhythm. Each month brings a force wipe for all Rust servers. It falls next on Thursday 5 November at 19:00 UTC. It has been 33 hours since the current world was made.
Server tags
How should you read the tags on typical test?
The tags below come from typical test and are read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): This is the game default: a maximum of 8 per team; v2634 (Protocol): Your game must be on protocol 2634 to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework Oxide (uMod) is installed; ^z (Modded): Plugins or settings change the game, so it is listed under Modded. At the top of this page you will find its current players, its queue and the making of its world, all from the tags.
Where does typical test appear in Best Rust Servers lists and filters?
These Best Rust Servers lists include typical test: Best modded Rust servers. Filter entries for this server: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
What Rust version does typical test run?
Rust network protocol 2634 and build 167398 on Linux is what typical test runs. Steam updates your game to the same protocol required for joining.
What is the location of the server typical test?
No region is published by typical test. Where a server says it is, that is what Best Rust Servers shows; it does not look up the machine's location. 15.204.83.240:20999 is its address.
What is the performance like on typical test?
In the last 48 hours, the server averaged 240 fps, with a minimum of 229. The entity count reached 3,777, including buildings, deployables and all other world objects. Memory use reached 748 MB. Low fps and a growing entity count are the sources of lag for players.
What is the online status and reliability of typical test?
typical test is online at the moment. Based on the uptime it reports, the last restart was roughly 31 hours ago. In the last 1 full day, 21 of 24 hours were online, an uptime of 88%. Its earliest observation by Best Rust Servers was on 11 October 2026.
Connection
What are the steps to join typical test?
Use Launch Rust on this page to open Rust through Steam and connect, or press F1 in Rust and enter client.connect 15.204.83.240:20999 in the console.
